Jeffrey test server
77.63.61.2:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Jeffrey test server ranking: what position does it hold?
In the top 60% of all ranked servers, Jeffrey test server is #13,427 on player hours for the last seven days.
How many players are on Jeffrey test server?
At this moment, Jeffrey test server is offline, with the last sighting 4 days 15 hours ago. The average player count over the last seven days is 1, with a peak of 1.
Tags & Lists
Jeffrey test server tags: what do they indicate?
For Jeffrey test server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167058 (Build): Game build number: 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Jeffrey test server?
These BestRustServers.xyz lists include Jeffrey test server: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Details
Jeffrey test server Rust version: which one?
The combination is Rust network protocol 2634 and build 167058 on Windows for Jeffrey test server. Joining requires the same protocol; Steam updates your game for you.
How reliable is Jeffrey test server and is it online?
Offline now for Jeffrey test server, last seen 4 days 15 hours ago. Over the past 4 full days, it was online 0 of 96 hours, 0% of the time. It was first seen by BestRustServers.xyz on 9 October 2026.
Where can Jeffrey test server be found?
No region is given by Jeffrey test server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 77.63.61.2:28015 is its address.
Settings & Map
Which map is used on Jeffrey test server?
A procedural map is what Jeffrey test server runs, generated by the game.
What rules and configuration does Jeffrey test server have?
The name Jeffrey test server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. VAC: on.
Wipe Cycle
Jeffrey test server wipe schedule: what does it show?
Jeffrey test server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 5 days 16 hours.
Connect
Jeffrey test server joining: how is it done?
To connect, type client.connect 77.63.61.2:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp4- Max players Slots: 4.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167058- Build Game build number: 167058.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.