Local Rust Custom Map Test
77.73.135.51:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the player count on Local Rust Custom Map Test?
The server Local Rust Custom Map Test is currently offline; it was last seen 31 days 13 hours ago.
Server Tags
How should the tags on Local Rust Custom Map Test be interpreted?
The game's server browser reads these tags from Local Rust Custom Map Test: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs162929 (Build): Game build number: 162929; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Local Rust Custom Map Test in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Local Rust Custom Map Test: Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
Local Rust Custom Map Test Rust version: which one?
The combination is Rust network protocol 2633 and build 162929 on Windows for Local Rust Custom Map Test. Steam updates your game automatically, but it needs to match the protocol to join.
Local Rust Custom Map Test uptime and reliability: what are they?
Last seen 31 days 13 hours ago, Local Rust Custom Map Test is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Local Rust Custom Map Test location: where is it?
No region is given by Local Rust Custom Map Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 77.73.135.51:28015.
Rules & Map
What rules and configuration does Local Rust Custom Map Test have?
No gather rate appears in the name of Local Rust Custom Map Test. No group limit is stated; the game's default of 8 players applies. Listed as pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Information
On what schedule does Local Rust Custom Map Test wipe?
Local Rust Custom Map Test's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 32 days 14 hours.
Connect
Local Rust Custom Map Test joining: how is it done?
Enter client.connect 77.73.135.51:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2633,^p,gmrust,cs162929,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp5- Max players Slots: 5.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs162929- Build Game build number: 162929.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.