Koeke's Gameserver
EU 78.24.120.14:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:00 UTC 9d ago | 3 | – | running | 1 |
| Sun 4 Oct, 10:08 UTC 10d ago | 2 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Koeke's Gameserver ranking: what position does it hold?
In Europe, Koeke's Gameserver is #2,112; across all ranked servers, #8,857 on player hours over the last seven days, in the top 40%.
What is the player count on Koeke's Gameserver?
Koeke's Gameserver: 0 players now, with 10 slots available. Averaged across the last seven days: 0 players, peaking at 2.
Tags & Lists
How should the tags on Koeke's Gameserver be interpreted?
The game's server browser reads these tags from Koeke's Gameserver: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; EU (Europe): Server browser category: Europe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Koeke's Gameserver appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Koeke's Gameserver are: Rust servers in Europe and Rust community servers, ranked. On the server list, the filters that bring it up are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
Koeke's Gameserver Rust version: which one?
Rust network protocol 2634 and build 167058 on Linux is what Koeke's Gameserver uses. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on Koeke's Gameserver?
Its average server fps over the last 48 hours was 139, with a low of 119. It held up to 50,173 entities: everything from buildings to deployables in the world. The maximum memory used was 2,465 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Koeke's Gameserver?
At the moment, Koeke's Gameserver is up. About 6 days 9 hours ago is when it last restarted, based on its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first time BestRustServers.xyz saw it was on 4 October 2026.
What is the location of Koeke's Gameserver?
Its EU tag places Koeke's Gameserver in Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 78.24.120.14:28015.
Rules and Settings
Which map is used on Koeke's Gameserver?
Generated by the game, the map on Koeke's Gameserver is procedural, size 3,000, seed 1998348663. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does Koeke's Gameserver have?
A gather rate is not given in the name Koeke's Gameserver. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. VAC: on.
Wipe Information
When does Koeke's Gameserver wipe?
Too few wipes are on record for Koeke's Gameserver to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 9 days 5 hours.
What happens on wipe day on Koeke's Gameserver?
The average busiest point of its recent wipes was 2 players. 23 hours after the latest wipe, the crowd hit its peak.
Join Server
What is the process to join Koeke's Gameserver?
Use the F1 console: client.connect 78.24.120.14:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://www.kleemans.org/.
Server tags
Published as mp10,ptrak,$r?,v2634,EU,gmvanilla,cs167058,ts8
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp10- Max players The server has 10 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167058- Build Build 167058.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Region
EU- Europe Server browser category: Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.