SwissRust [EU/CH] | Testserver
78.46.78.75:28022 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 17.2 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 23:59 UTC 7d ago | 0 | – | running | 0 |
| Fri 18 Sep, 19:38 UTC 25d ago | 0 | – | 17.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of SwissRust [EU/CH] | Testserver?
Rank #15,983 over the last seven days in player hours: SwissRust [EU/CH] | Testserver, inside the top 71% of ranked servers.
Is SwissRust [EU/CH] | Testserver busy?
SwissRust [EU/CH] | Testserver: 0 players now, with 4 slots available. The average player count over the last seven days is 0.
Server Tags
How should the tags on SwissRust [EU/CH] | Testserver be interpreted?
For SwissRust [EU/CH] | Testserver, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain SwissRust [EU/CH] | Testserver?
The BestRustServers.xyz lists that include SwissRust [EU/CH] | Testserver are: Rust servers in Europe and Best modded Rust servers. These filters on the server list display it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
SwissRust [EU/CH] | Testserver Rust version: which one?
Rust network protocol 2634 and build 166652 on Linux is what SwissRust [EU/CH] | Testserver uses. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on SwissRust [EU/CH] | Testserver?
Its average server fps over the last 48 hours was 139, with a low of 62. It held up to 69,887 entities: everything from buildings to deployables in the world. At its highest, memory usage was 5,968 MB. What players experience as lag is low fps combined with a rising entity count.
SwissRust [EU/CH] | Testserver uptime and reliability: what are they?
SwissRust [EU/CH] | Testserver is currently online. The uptime it reports shows a restart roughly 7 days 18 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can SwissRust [EU/CH] | Testserver be found?
No region tag is published by SwissRust [EU/CH] | Testserver, but its name points to Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 78.46.78.75:28022.
Rules and Settings
Which map is used on SwissRust [EU/CH] | Testserver?
A procedural map of size 3,500 and seed 1919943485 is what SwissRust [EU/CH] | Testserver runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for SwissRust [EU/CH] | Testserver?
No gather rate appears in the name of SwissRust [EU/CH] | Testserver. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Schedule
On what schedule does SwissRust [EU/CH] | Testserver wipe?
SwissRust [EU/CH] | Testserver's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 7 days 20 hours.
On SwissRust [EU/CH] | Testserver, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
What is the process to join SwissRust [EU/CH] | Testserver?
Use the F1 console: client.connect 78.46.78.75:28022. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp4- Max players The server has 4 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.