PVEZone Testing
78.63.13.236:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence
- usual gap
- 0.3 days between real wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 21hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 11:42 UTC 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
PVEZone Testing ranking: what position does it hold?
In the top 67% of all ranked servers, PVEZone Testing is #14,960 on player hours for the last seven days.
How many players are on PVEZone Testing?
The current player count for PVEZone Testing is 0, out of 10 slots. The seven-day average player count stands at 0, and the highest point was 1. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 0 players.
Server Tags
How should the tags on PVEZone Testing be interpreted?
The game's server browser reads these tags from PVEZone Testing: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
PVEZone Testing in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include PVEZone Testing: Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
What Rust version is PVEZone Testing on?
On Windows, PVEZone Testing runs Rust network protocol 2634 and build 167584. Joining requires the same protocol; Steam updates your game for you.
PVEZone Testing uptime and reliability: what are they?
PVEZone Testing is currently online. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
PVEZone Testing location: where is it?
No region is given by PVEZone Testing. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 78.63.13.236:28015.
Rules and Settings
What rules and configuration does PVEZone Testing have?
No gather rate appears in the name of PVEZone Testing. With no stated limit, groups default to 8 players. Listed as pve, no combat against other players. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Schedule
When does PVEZone Testing wipe?
Once a month PVEZone Testing wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 12 days 3 hours. The tags declare wipes once a month.
On PVEZone Testing, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 1 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join PVEZone Testing?
To connect, type client.connect 78.63.13.236:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167584- Build Build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.