localserver228
79.126.113.153:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
localserver228 ranking: what position does it hold?
Over the last seven days, localserver228 ranks #11,243 in player hours, which is in the top 50% of ranked servers.
How many players are on localserver228?
At this moment, localserver228 is offline, with the last sighting 4 days 3 hours ago. The seven-day average player count stands at 0, and the highest point was 1.
Server Tags
How should the tags on localserver228 be interpreted?
Read by the game's server browser, the tags localserver228 publishes are: gmrust (Game mode): Rust survival, standard; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does localserver228 appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include localserver228 are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
localserver228 Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Windows for localserver228. Joining requires the same protocol; Steam updates your game for you.
localserver228 uptime and reliability: what are they?
Offline now for localserver228, last seen 4 days 3 hours ago. Over the past 5 full days, it was online 2 of 120 hours, 2% of the time. On 7 October 2026, BestRustServers.xyz saw it for the first time.
localserver228 location: where is it?
There is no region published by localserver228. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 79.126.113.153:28015.
Rules and Settings
What is the map on localserver228?
Generated by the game, the map on localserver228 is procedural.
localserver228 rules and settings: what are they?
No gather rate appears in the name of localserver228. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC protection is on.
Wipe Schedule
When does localserver228 wipe?
The record holds too few wipes for localserver228 to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 9 days 11 hours.
How to Join
How can I connect to localserver228?
Use the F1 console: client.connect 79.126.113.153:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Rust survival, standard.
mp5- Max players Slots: 5.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Game build number: 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.