My Local Testing Server
79.127.146.108:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
My Local Testing Server ranking: what position does it hold?
Rank #13,890 over the last seven days in player hours: My Local Testing Server, inside the top 61% of ranked servers.
What is the player count on My Local Testing Server?
At this moment, My Local Testing Server is offline, with the last sighting 10 days 5 hours ago.
Tags & Lists
What is the meaning of the tags on My Local Testing Server?
Read by the game's server browser, the tags My Local Testing Server publishes are: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166586 (Build): Build 166586; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
My Local Testing Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include My Local Testing Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is My Local Testing Server on?
On Windows, My Local Testing Server runs Rust network protocol 2634 and build 166586. Joining requires the same protocol; Steam updates your game for you.
My Local Testing Server uptime and reliability: what are they?
Offline now for My Local Testing Server, last seen 10 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 4 October 2026.
What is the location of My Local Testing Server?
No region is given by My Local Testing Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 79.127.146.108:28015 is its address.
Rules & Map
What are the settings and rules for My Local Testing Server?
The name My Local Testing Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. The server has VAC on.
Wipe Cycle
When does My Local Testing Server wipe?
The record holds too few wipes for My Local Testing Server to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 11 days 2 hours.
Connect
My Local Testing Server joining: how is it done?
To connect, type client.connect 79.127.146.108:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players The server has 10 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166586- Build Build 166586.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.