Hunter's Cove
79.127.254.134:28015 checked 19h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- on rhythm
- 25% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 23:20 UTC 22h ago | – | – | running | 1 |
| Mon 12 Oct, 23:03 UTC 1d ago | – | – | – | 1 |
| Sat 3 Oct, 06:32 UTC 11d ago | 1 | held half | 9.7 days | 1 |
| Fri 2 Oct, 21:15 UTC 12d ago | 1 | – | 0.4 days | 1 |
| Fri 2 Oct, 03:16 UTC 12d ago | 1 | – | 0.7 days | 1 |
| Sat 26 Sep, 04:55 UTC 18d ago | 1 | – | 5.9 days | 1 |
| Fri 25 Sep, 22:38 UTC 18d ago | 1 | – | 0.3 days | 1 |
| Fri 25 Sep, 05:48 UTC 19d ago | 1 | – | 0.7 days | 0 |
| Thu 24 Sep, 01:03 UTC 20d ago | 1 | – | 1.2 days | 1 |
| Tue 22 Sep, 18:51 UTC 22d ago | 1 | – | 1.3 days | 1 |
| Sun 20 Sep, 20:48 UTC 24d ago | 1 | – | 1.9 days | 1 |
| Thu 17 Sep, 01:51 UTC 27d ago | 1 | held half | 3.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Hunter's Cove ranking: what position does it hold?
In the top 39% of all ranked servers, Hunter's Cove is #8,712 on player hours for the last seven days.
What is the player count on Hunter's Cove?
The server Hunter's Cove is currently offline; it was last seen 19 hours ago. The seven-day average player count stands at 1, and the highest point was 1. In the last 48 hours, 00:00 UTC saw the highest activity, with an average of 1 players.
Tags & Lists
What is the meaning of the tags on Hunter's Cove?
Read by the game's server browser, the tags Hunter's Cove publishes are: gmrust (Game mode): Rust survival, standard; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Hunter's Cove in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Hunter's Cove: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
Hunter's Cove Rust version: which one?
On Windows, Hunter's Cove runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Hunter's Cove?
Last seen 19 hours ago, Hunter's Cove is currently offline. It was up 4% of the time over the last 7 full days, 6 of 168 hours. On 16 September 2026, BestRustServers.xyz saw it for the first time.
Hunter's Cove location: where is it?
No region is published by Hunter's Cove. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 79.127.254.134:28015.
Rules & Map
What are the settings and rules for Hunter's Cove?
No gather rate appears in the name of Hunter's Cove. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. The server has VAC on.
Wipe Information
On what schedule does Hunter's Cove wipe?
The wipe times of Hunter's Cove are irregular, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 47 hours.
What happens on wipe day on Hunter's Cove?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
How to Join
What is the process to join Hunter's Cove?
Use the F1 console: client.connect 79.127.254.134:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp1- Max players Slots: 1.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.