[DE] SteppenWolf*s PVE-Insel
79.238.71.179:28025 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence
- usual gap
- 3.3 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:58 UTC 9d ago | 1 | – | running | 1 |
| Thu 1 Oct, 14:05 UTC 12d ago | 1 | – | 2.9 days | 1 |
| Mon 28 Sep, 08:03 UTC 15d ago | 1 | – | 3.3 days | 1 |
| Thu 24 Sep, 18:57 UTC 19d ago | 1 | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
[DE] SteppenWolf*s PVE-Insel ranking: what position does it hold?
In the top 64% of all ranked servers, [DE] SteppenWolf*s PVE-Insel is #14,560 on player hours for the last seven days.
How many players are on [DE] SteppenWolf*s PVE-Insel?
[DE] SteppenWolf*s PVE-Insel is not online at the moment; its last appearance was 9 days 16 hours ago.
Tags & Lists
How should the tags on [DE] SteppenWolf*s PVE-Insel be interpreted?
For [DE] SteppenWolf*s PVE-Insel, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does [DE] SteppenWolf*s PVE-Insel appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include [DE] SteppenWolf*s PVE-Insel: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
[DE] SteppenWolf*s PVE-Insel Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Windows for [DE] SteppenWolf*s PVE-Insel. Joining requires the same protocol; Steam updates your game for you.
How reliable is [DE] SteppenWolf*s PVE-Insel and is it online?
Last seen 9 days 16 hours ago, [DE] SteppenWolf*s PVE-Insel is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 24 September 2026.
[DE] SteppenWolf*s PVE-Insel location: where is it?
No region is published by [DE] SteppenWolf*s PVE-Insel. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 79.238.71.179:28025.
Settings & Map
[DE] SteppenWolf*s PVE-Insel map: which one is it?
A procedural map of size 4,500 and seed 777895 is what [DE] SteppenWolf*s PVE-Insel runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does [DE] SteppenWolf*s PVE-Insel have?
The name [DE] SteppenWolf*s PVE-Insel carries no gather multiplier. The default cap of 8 players per group is in force. Listed as pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.
Wipe Information
On what schedule does [DE] SteppenWolf*s PVE-Insel wipe?
The force wipe is the one monthly wipe on [DE] SteppenWolf*s PVE-Insel. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 9 days 16 hours. Monthly wipes appear in its tags.
On [DE] SteppenWolf*s PVE-Insel, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 1 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to [DE] SteppenWolf*s PVE-Insel?
Use the F1 console: client.connect 79.238.71.179:28025. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players The server has 10 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.