[DE/PVE+PVP] Hood Community Server
EU 79.254.190.160:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 19h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of [DE/PVE+PVP] Hood Community Server?
In Europe, [DE/PVE+PVP] Hood Community Server is #2,529; across all ranked servers, #15,478 on player hours over the last seven days, in the top 70%.
What is the player count on [DE/PVE+PVP] Hood Community Server?
The server [DE/PVE+PVP] Hood Community Server is currently offline; it was last seen 26 days 9 hours ago.
Server Tags
[DE/PVE+PVP] Hood Community Server tags: what do they indicate?
For [DE/PVE+PVP] Hood Community Server, the game's server browser reads the following tags: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs164530 (Build): Game build number: 164530; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): This server wipes once a month on the force wipe; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
[DE/PVE+PVP] Hood Community Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [DE/PVE+PVP] Hood Community Server are: Rust servers in Europe and Best modded Rust servers. These filters on the server list display it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server Information
What Rust version is [DE/PVE+PVP] Hood Community Server on?
On Linux, [DE/PVE+PVP] Hood Community Server runs Rust network protocol 2633 and build 164530. Steam updates your game automatically, but it needs to match the protocol to join.
[DE/PVE+PVP] Hood Community Server uptime and reliability: what are they?
Offline now for [DE/PVE+PVP] Hood Community Server, last seen 26 days 9 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 16 September 2026, BestRustServers.xyz saw it for the first time.
Where can [DE/PVE+PVP] Hood Community Server be found?
In Europe, [DE/PVE+PVP] Hood Community Server lists itself with its EU tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 79.254.190.160:28015 is its address.
Rules and Settings
Which map is used on [DE/PVE+PVP] Hood Community Server?
A procedural map of size 4,000 and seed 4396 is what [DE/PVE+PVP] Hood Community Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
[DE/PVE+PVP] Hood Community Server rules and settings: what are they?
No gather rate appears in the name of [DE/PVE+PVP] Hood Community Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. The server has VAC on.
Wipe Cycle
[DE/PVE+PVP] Hood Community Server wipe schedule: what does it show?
An estimate from the force wipe gives [DE/PVE+PVP] Hood Community Server's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 40 days 19 hours. Its tags give a wipe schedule of one month.
Connect
[DE/PVE+PVP] Hood Community Server joining: how is it done?
To connect, type client.connect 79.254.190.160:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,gmvanilla,cs164530,ts8
Game
gmvanilla- Game mode Survival, vanilla style.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs164530- Build Game build number: 164530.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Carbon provides the plugin framework here.
Region
EU- Europe The server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.