[DE/PVE+PVP] Hood Community Server
EU 79.254.191.78:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
[DE/PVE+PVP] Hood Community Server ranking: what position does it hold?
Player hours over the last seven days place [DE/PVE+PVP] Hood Community Server at #2,538 in Europe, and at #15,512 in the top – of ranked servers.
How many players are on [DE/PVE+PVP] Hood Community Server?
[DE/PVE+PVP] Hood Community Server is not online at the moment; its last appearance was 23 days 7 hours ago.
Tags and Filters
How should the tags on [DE/PVE+PVP] Hood Community Server be interpreted?
The game's server browser reads these tags from [DE/PVE+PVP] Hood Community Server: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs164530 (Build): Game build number: 164530; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): This server wipes once a month on the force wipe; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does [DE/PVE+PVP] Hood Community Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [DE/PVE+PVP] Hood Community Server are: Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server Details
What Rust version is [DE/PVE+PVP] Hood Community Server on?
Rust network protocol 2633 and build 164530 on Linux is what [DE/PVE+PVP] Hood Community Server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is [DE/PVE+PVP] Hood Community Server and is it online?
Last seen 23 days 7 hours ago, [DE/PVE+PVP] Hood Community Server is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 18 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of [DE/PVE+PVP] Hood Community Server?
Its EU tag places [DE/PVE+PVP] Hood Community Server in Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 79.254.191.78:28015 is its address.
Rules & Map
Which map is used on [DE/PVE+PVP] Hood Community Server?
Generated by the game, the map on [DE/PVE+PVP] Hood Community Server is procedural, size 4,000, seed 4396. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for [DE/PVE+PVP] Hood Community Server?
A gather rate is not given in the name [DE/PVE+PVP] Hood Community Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. VAC protection is on.
Wipe Cycle
When does [DE/PVE+PVP] Hood Community Server wipe?
An estimate from the force wipe gives [DE/PVE+PVP] Hood Community Server's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 39 days 15 hours. The tags declare wipes once a month.
How to Join
What is the process to join [DE/PVE+PVP] Hood Community Server?
Enter client.connect 79.254.191.78:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,gmvanilla,cs164530,ts8
Game
gmvanilla- Game mode Survival in vanilla mode.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs164530- Build Game build number: 164530.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.