Local Dev Server
8.7.245.21:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Local Dev Server sit in the rankings?
In the top 41% of all ranked servers, Local Dev Server is #9,261 on player hours for the last seven days.
How many players are on Local Dev Server?
At this moment, Local Dev Server is offline, with the last sighting 2 days 19 hours ago. The average player count over the last seven days is 1, with a peak of 1.
Tags and Filters
How should the tags on Local Dev Server be interpreted?
Read by the game's server browser, the tags Local Dev Server publishes are: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Game build number: 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Local Dev Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Local Dev Server are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Local Dev Server on?
Rust network protocol 2634 and build 166494 on Windows is what Local Dev Server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Local Dev Server?
Last seen 2 days 19 hours ago, Local Dev Server is currently offline. It was up 4% of the time over the last 7 full days, 7 of 168 hours. It was first seen by BestRustServers.xyz on 1 October 2026.
Where can Local Dev Server be found?
No region is published by Local Dev Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 8.7.245.21:28015 is its address.
Settings & Map
Which map is used on Local Dev Server?
A procedural map is what Local Dev Server runs, generated by the game.
Local Dev Server rules and settings: what are they?
The name Local Dev Server carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. VAC protection is off.
Wipe Information
When does Local Dev Server wipe?
Too few wipes are on record for Local Dev Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 12 days 2 hours.
Connect
Local Dev Server joining: how is it done?
Use the F1 console: client.connect 8.7.245.21:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players The server has 10 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Game build number: 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.