insprd local test
80.187.121.74:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of insprd local test?
Over the last seven days, insprd local test ranks #15,998 in player hours, which is in the top 70% of ranked servers.
How many players are on insprd local test?
At this moment, insprd local test is offline, with the last sighting 10 days 13 hours ago.
Server Tags
What is the meaning of the tags on insprd local test?
The game's server browser reads these tags from insprd local test: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts10 (Group limit): 10 is the largest team allowed; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard; $rfra (Region code): fra is the server's region code; ^c (Creative): Creative: build without gathering; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Practice aim and PvP with all loot supplied; ^j (Battle royale): Fight while the zone closes in; loot as you go; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain insprd local test?
These BestRustServers.xyz lists include insprd local test: Best modded Rust servers, Best Rust combat training servers, Best Rust build servers and Best Rust creative servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is insprd local test on?
On Windows, insprd local test runs Rust network protocol 2634 and build 166494. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of insprd local test?
Last seen 10 days 13 hours ago, insprd local test is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 1 October 2026.
What is the location of insprd local test?
No region is given by insprd local test, and its region code is fra. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 80.187.121.74:28015 is its address.
Rules and Settings
What are the settings and rules for insprd local test?
A gather rate is not given in the name insprd local test. No more than 10 players to a group. Listed as minigames & battle royale, parkour, arenas, battle royale, Bedwars. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.
Wipe Schedule
On what schedule does insprd local test wipe?
Too few wipes are on record for insprd local test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 12 days 6 hours.
Connect
insprd local test joining: how is it done?
Enter client.connect 80.187.121.74:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$rfra,v2634,^c,^e,^d,^j,gmrust,cs166494,ts10,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts10- Group limit 10 is the largest team allowed.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$rfra- Region code fra is the server's region code.
Gameplay
^c- Creative Creative: build without gathering.
^e- Minigames Minigames including arenas, Bedwars and parkour.
^d- Combat training Practice aim and PvP with all loot supplied.
^j- Battle royale Fight while the zone closes in; loot as you go.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.