RedLava.World | Rust
EU 80.190.80.94:29015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:01 UTC 6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of RedLava.World | Rust?
RedLava.World | Rust ranks #2,522 in Europe and #15,977 overall on player hours over the last seven days, in the top 71% of ranked servers.
How many players are on RedLava.World | Rust?
At this moment, RedLava.World | Rust is offline, with the last sighting 6 days ago. The seven-day average player count stands at 0.
Tags and Filters
What is the meaning of the tags on RedLava.World | Rust?
Read by the game's server browser, the tags RedLava.World | Rust publishes are: gmvanilla (Game mode): Vanilla survival gameplay; mp20 (Max players): Slots: 20; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; EU (Europe): Server browser category: Europe. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does RedLava.World | Rust appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include RedLava.World | Rust: Rust servers in Europe, Rust community servers, ranked and Vanilla-tagged Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
RedLava.World | Rust Rust version: which one?
Rust network protocol 2634 and build 167058 on Linux is what RedLava.World | Rust uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is RedLava.World | Rust and is it online?
Last seen 6 days ago, RedLava.World | Rust is currently offline. It was up 1% of the time over the last 6 full days, 1 of 144 hours. On 7 October 2026, BestRustServers.xyz saw it for the first time.
Where can RedLava.World | Rust be found?
Its EU tag places RedLava.World | Rust in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 80.190.80.94:29015.
Settings & Map
Which map is used on RedLava.World | Rust?
A procedural map of size 3,000 and seed 12345 is what RedLava.World | Rust runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Custom Map.
RedLava.World | Rust rules and settings: what are they?
The name RedLava.World | Rust carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. Vanilla is the label it uses: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Schedule
RedLava.World | Rust wipe schedule: what does it show?
Too few wipes are on record for RedLava.World | Rust to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 6 days 1 hours.
What happens on wipe day on RedLava.World | Rust?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
RedLava.World | Rust joining: how is it done?
Use the F1 console: client.connect 80.190.80.94:29015. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://redlava.world.
Server tags
Published as mp20,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp20- Max players Slots: 20.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167058- Build Build 167058.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Region
EU- Europe Server browser category: Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.