Dave's Local Rust Server
80.195.168.2:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 23:19 UTC 8d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Dave's Local Rust Server?
In the top 65% of all ranked servers, Dave's Local Rust Server is #14,505 on player hours for the last seven days.
How many players are on Dave's Local Rust Server?
The server Dave's Local Rust Server is currently offline; it was last seen 6 days 23 hours ago. The seven-day average player count stands at 0, and the highest point was 1.
Tags and Filters
How should the tags on Dave's Local Rust Server be interpreted?
Read by the game's server browser, the tags Dave's Local Rust Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Slot count is 1; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Dave's Local Rust Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Dave's Local Rust Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
Dave's Local Rust Server Rust version: which one?
On Windows, Dave's Local Rust Server runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Dave's Local Rust Server?
Last seen 6 days 23 hours ago, Dave's Local Rust Server is currently offline. It was up 1% of the time over the last 7 full days, 2 of 168 hours. It was first seen by BestRustServers.xyz on 19 September 2026.
What is the location of Dave's Local Rust Server?
No region is given by Dave's Local Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 80.195.168.2:28015.
Settings & Map
Dave's Local Rust Server map: which one is it?
Procedural map: that is what Dave's Local Rust Server runs, and it is generated by the game.
What are the settings and rules for Dave's Local Rust Server?
The name Dave's Local Rust Server carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Information
When does Dave's Local Rust Server wipe?
The record holds too few wipes for Dave's Local Rust Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 8 days 23 hours.
What happens on wipe day on Dave's Local Rust Server?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
Dave's Local Rust Server joining: how is it done?
To connect, type client.connect 80.195.168.2:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp1- Max players Slot count is 1.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Game build number: 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.