OldHabbitsDK
80.209.114.142:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 17.2 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:15 UTC 6d ago | 0 | – | running | 0 |
| Mon 21 Sep, 06:35 UTC 23d ago | 1 | halved by day 4 | 17.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does OldHabbitsDK sit in the rankings?
In the top 72% of all ranked servers, OldHabbitsDK is #15,913 on player hours for the last seven days.
How many players are on OldHabbitsDK?
OldHabbitsDK: 0 players now, with 100 slots available. The seven-day average player count stands at 0.
Server Tags
How should the tags on OldHabbitsDK be interpreted?
The game's server browser reads these tags from OldHabbitsDK: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slot count is 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
OldHabbitsDK in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include OldHabbitsDK are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Details
OldHabbitsDK Rust version: which one?
Rust network protocol 2634 and build 167231 on Linux is what OldHabbitsDK uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on OldHabbitsDK smooth?
Over 48 hours, it averaged 36 server fps; the lowest was 16. It held up to 137,331 entities: everything from buildings to deployables in the world. At its highest, memory usage was 5,164 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is OldHabbitsDK and is it online?
OldHabbitsDK is currently online. About 6 days 5 hours ago is when it last restarted, based on its uptime. It was up 79% of the time over the last 7 full days, 133 of 168 hours. It was first seen by BestRustServers.xyz on 20 September 2026.
Where can OldHabbitsDK be found?
No region is given by OldHabbitsDK. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 80.209.114.142:28015.
Settings & Map
Which map is used on OldHabbitsDK?
A procedural map of size 5,000 and seed 648398478 is what OldHabbitsDK runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for OldHabbitsDK?
No gather rate appears in the name of OldHabbitsDK. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
When does OldHabbitsDK wipe?
OldHabbitsDK's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 6 days 6 hours.
On OldHabbitsDK, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. When it fell, the crowd dropped under half by day 4.
Connect
OldHabbitsDK joining: how is it done?
Use the F1 console: client.connect 80.209.114.142:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slot count is 100.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167231- Build Build 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.