Magic Dev
80.242.59.110:10000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.9 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:28 UTC 1d ago | – | – | running | 0 |
| Tue 13 Oct, 11:55 UTC 1d ago | – | – | – | 0 |
| Fri 9 Oct, 13:43 UTC 5d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Wed 23 Sep, 15:17 UTC 21d ago | 1 | halved by day 1 | 15.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Magic Dev?
Over the last seven days, Magic Dev ranks #10,229 in player hours, which is in the top 46% of ranked servers.
Is Magic Dev busy?
Magic Dev: 0 players now, with 200 slots available. The seven-day average player count stands at 0, and the highest point was 2. The busiest time in the last 48 hours was 18:00 UTC, when the average player count was 1.
Server Tags
What is the meaning of the tags on Magic Dev?
For Magic Dev, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Magic Dev in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Magic Dev are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
Magic Dev Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what Magic Dev uses. Steam updates your game automatically, but it needs to match the protocol to join.
Magic Dev performance: is it smooth?
Its average server fps over the last 48 hours was 47, with a low of 6. The entity count reached 84,028, covering buildings, deployables and all other world objects. The maximum memory used was 2,199 MB. Players feel lag when fps is low and entity count climbs.
Magic Dev uptime and reliability: what are they?
Magic Dev is currently online. According to its reported uptime, the last restart was about 25 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can Magic Dev be found?
No region is given by Magic Dev. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 80.242.59.110:10000 is its address.
Settings & Map
Which map is used on Magic Dev?
On Magic Dev, the map is procedural, size 4,000 with seed 1886581633, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Baйп был 1ч нaзaд.
What are the settings and rules for Magic Dev?
A gather rate is not given in the name Magic Dev. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC: on.
Wipe Information
On what schedule does Magic Dev wipe?
No next wipe can be predicted for Magic Dev, which wipes at irregular times. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 27 hours.
What happens on wipe day on Magic Dev?
An average peak of 1 players was drawn by its recent wipes. 2 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. When it fell, the crowd dropped under half by day 1.
Connect
Magic Dev joining: how is it done?
To connect, type client.connect 80.242.59.110:10000 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp200- Max players The server has 200 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.