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45,351 players on 11,499 servers

Online #15,960

Pirate Moon | Island Journey

80.242.59.111:35000 checked 12m ago

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTCFW 12d ago 1 – running 0
Wed 30 Sep, 22:22 UTC 13d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average
362/350
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average
209/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average
177/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average
221/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
32/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average
190/225

Quick answers

from the figures on this page

Population

Where does Pirate Moon | Island Journey sit in the rankings?

Over the last seven days, Pirate Moon | Island Journey ranks #15,960 in player hours, which is in the top 71% of ranked servers.

How many players are on Pirate Moon | Island Journey?

0 of 10 slots are filled on Pirate Moon | Island Journey at the moment. The average player count over the last seven days is 0.

Tags & Lists

What is the meaning of the tags on Pirate Moon | Island Journey?

Read by the game's server browser, the tags Pirate Moon | Island Journey publishes are: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.

Where does Pirate Moon | Island Journey appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include Pirate Moon | Island Journey: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Information

What Rust version is Pirate Moon | Island Journey on?

On Windows, Pirate Moon | Island Journey runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.

How smooth is the performance on Pirate Moon | Island Journey?

Over 48 hours, it averaged 220 server fps; the lowest was 122. It held up to 37,958 entities: everything from buildings to deployables in the world. Memory use peaked at 2,706 MB. What players experience as lag is low fps combined with a rising entity count.

How reliable is Pirate Moon | Island Journey and is it online?

At the moment, Pirate Moon | Island Journey is up. According to its reported uptime, the last restart was about 22 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 30 September 2026.

What is the location of Pirate Moon | Island Journey?

No region is published by Pirate Moon | Island Journey. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 80.242.59.111:35000.

Rules & Map

What is the map on Pirate Moon | Island Journey?

Generated by the game, the map on Pirate Moon | Island Journey is procedural, size 4,500, seed 12345. On RustMaps, from this page, the same size and seed show the same map. Map: Custom Map.

What rules and configuration does Pirate Moon | Island Journey have?

The name Pirate Moon | Island Journey carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. VAC: on.

Wipe Schedule

On what schedule does Pirate Moon | Island Journey wipe?

The record holds too few wipes for Pirate Moon | Island Journey to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 12 days 16 hours.

What happens on wipe day on Pirate Moon | Island Journey?

The average busiest point of its recent wipes was 1 players. 2 hours into the latest wipe, the crowd reached its peak.

Join Server

How can I connect to Pirate Moon | Island Journey?

Enter client.connect 80.242.59.111:35000 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard.
mp10
Max players Slot count is 10.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Game build number: 167781.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code No region code listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.