sran' inc. | STAGING (main)
80.242.59.137:35500 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 09:15 UTC 1h ago | – | – | – | 0 |
| Thu 15 Oct, 08:52 UTC 1h ago | – | – | – | 1 |
| Thu 15 Oct, 05:15 UTC 5h ago | – | – | – | 0 |
| Thu 15 Oct, 04:50 UTC 5h ago | – | – | – | 0 |
| Thu 15 Oct, 04:15 UTC 6h ago | – | – | – | 0 |
| Thu 15 Oct, 03:26 UTC 7h ago | – | – | – | 0 |
| Thu 15 Oct, 02:54 UTC 7h ago | – | – | – | 0 |
| Thu 15 Oct, 02:20 UTC 8h ago | – | – | – | 0 |
| Thu 15 Oct, 02:06 UTC 8h ago | – | – | – | 0 |
| Thu 15 Oct, 01:30 UTC 9h ago | – | – | – | 0 |
| Thu 15 Oct, 00:55 UTC 9h ago | – | – | – | 0 |
| Thu 15 Oct, 00:46 UTC 9h ago | – | – | – | 0 |
| Thu 15 Oct, 00:17 UTC 10h ago | – | – | – | 0 |
| Wed 14 Oct, 23:48 UTC 10h ago | – | – | – | 0 |
| Wed 14 Oct, 21:45 UTC 12h ago | – | – | – | 0 |
| Wed 14 Oct, 21:36 UTC 13h ago | – | – | – | 0 |
| Wed 14 Oct, 20:57 UTC 13h ago | – | – | – | 0 |
| Wed 14 Oct, 20:19 UTC 14h ago | – | – | – | 0 |
| Wed 14 Oct, 19:43 UTC 14h ago | – | – | – | 0 |
| Wed 14 Oct, 18:57 UTC 15h ago | – | – | – | 0 |
Similar servers
Quick answers
Population
What is the rank of sran' inc. | STAGING (main)?
Rank #10,444 over the last seven days in player hours: sran' inc. | STAGING (main), inside the top 47% of ranked servers.
What is the player count on sran' inc. | STAGING (main)?
0 of 1,000 slots are filled on sran' inc. | STAGING (main) at the moment. Averaged across the last seven days: 0 players, peaking at 1. The busiest time in the last 48 hours was 08:00 UTC, when the average player count was 1.
Tags & Lists
How should the tags on sran' inc. | STAGING (main) be interpreted?
For sran' inc. | STAGING (main), the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): The game default is 8 per team; v2635 (Protocol): Protocol 2635: join only if your game matches this version; cs168079 (Build): Game build number: 168079; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
sran' inc. | STAGING (main) in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include sran' inc. | STAGING (main) are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Overview
What Rust version is sran' inc. | STAGING (main) on?
The combination is Rust network protocol 2635 and build 168079 on Windows for sran' inc. | STAGING (main). Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on sran' inc. | STAGING (main)?
Over 48 hours, it averaged 32 server fps; the lowest was 3. Buildings, deployables and the rest of the world accounted for up to 10,000 entities. Memory use peaked at 2,216 MB. Players feel lag when fps is low and entity count climbs.
How reliable is sran' inc. | STAGING (main) and is it online?
The server is online: sran' inc. | STAGING (main). According to its reported uptime, the last restart was about 15 minutes ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
sran' inc. | STAGING (main) location: where is it?
No region is given by sran' inc. | STAGING (main). BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 80.242.59.137:35500.
Rules & Map
What is the map on sran' inc. | STAGING (main)?
A procedural map of size 4,500 and seed 125252 is what sran' inc. | STAGING (main) runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named SRAN MAP.
sran' inc. | STAGING (main) rules and settings: what are they?
No gather rate appears in the name of sran' inc. | STAGING (main). The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. VAC: on.
Wipe Information
sran' inc. | STAGING (main) wipe schedule: what does it show?
sran' inc. | STAGING (main) keeps no wipe schedule because it replaces the world every few hours; a reset of that kind does not count as a wipe.
How to Join
sran' inc. | STAGING (main) joining: how is it done?
Enter client.connect 80.242.59.137:35500 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://discord.com/invite/sran.
Server tags
Published as mp1000,ptrak,$r?,v2635,gmrust,cs168079,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp1000- Max players Slots: 1,000.
ts8- Group limit The game default is 8 per team.
v2635- Protocol Protocol 2635: join only if your game matches this version.
cs168079- Build Game build number: 168079.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.