Magic Rust #14 — Modded 2x (No limit) | Pyccкий
80.242.59.71:10000 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 10:02 UTC, in 2d 16h. Every Friday at 10:02 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 591 players, last three wipes
- crowd held
- 0% else halves by day 5
Coming wipes
- 2d 16hFri 16 Oct, 10:02 UTC
- 9d 16hFri 23 Oct, 10:02 UTC
- 16d 16hFri 30 Oct, 10:02 UTC
- 23d 1hThu 5 Nov, 19:00 UTCFW
- 23d 16hFri 6 Nov, 10:02 UTC
- 30d 16hFri 13 Nov, 10:02 UTC
- 37d 16hFri 20 Nov, 10:02 UTC
- 44d 16hFri 27 Nov, 10:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 591, 3 hours in, with 172 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:02 UTC 4d ago | 591 +172 queue | – | running | 62 |
| Fri 2 Oct, 10:01 UTC 11d ago | 591 +174 queue | halved by day 5 | 7 days | 175 |
| Fri 25 Sep, 10:00 UTC 18d ago | 591 +179 queue | halved by day 6 | 7 days | 69 |
| Fri 18 Sep, 10:00 UTC 25d ago | 593 +194 queue | halved by day 5 | 7 days | 77 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Magic Rust #14 — Modded 2x (No limit) | Pyccкий sit in the rankings?
Rank #30 over the last seven days in player hours: Magic Rust #14 — Modded 2x (No limit) | Pyccкий, inside the top 0.1% of ranked servers.
Is Magic Rust #14 — Modded 2x (No limit) | Pyccкий busy?
The current player count for Magic Rust #14 — Modded 2x (No limit) | Pyccкий is 291, out of 380 slots. The average player count over the last seven days is 228, with a peak of 591. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 429 players.
Tags and Filters
Magic Rust #14 — Modded 2x (No limit) | Pyccкий tags: what do they indicate?
For Magic Rust #14 — Modded 2x (No limit) | Pyccкий, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp380 (Max players): Slots: 380; ts300 (Group limit): Teams can have at most 300 members; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): Wipes happen weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay; jp9 (Custom tag): A non-standard tag, set by the owner or a plugin. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Magic Rust #14 — Modded 2x (No limit) | Pyccкий operator: who is it?
Most likely run by the same operator: Magic Rust #14 — Modded 2x (No limit) | Pyccкий and 35 other servers we track, all of which publish a magicrust.gg hostname.
Which lists and filters on BestRustServers.xyz contain Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
These BestRustServers.xyz lists include Magic Rust #14 — Modded 2x (No limit) | Pyccкий: Rust servers with 2x gather rate, Rust servers in Europe and Best modded Rust servers. On the server list, the filters that bring it up are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 200+ on average.
Server Details
Magic Rust #14 — Modded 2x (No limit) | Pyccкий Rust version: which one?
Rust network protocol 2634 and build 167584 on Windows is what Magic Rust #14 — Modded 2x (No limit) | Pyccкий uses. Steam updates your game automatically, but it needs to match the protocol to join.
Magic Rust #14 — Modded 2x (No limit) | Pyccкий performance: is it smooth?
For the past 48 hours, server fps averaged 48, never dropping below 38. It held up to 487,680 entities: everything from buildings to deployables in the world. At its highest, memory usage was 15,615 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Magic Rust #14 — Modded 2x (No limit) | Pyccкий and is it online?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий is currently online. The uptime it reports shows a restart roughly 11 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can Magic Rust #14 — Modded 2x (No limit) | Pyccкий be found?
Its name points to Europe, though Magic Rust #14 — Modded 2x (No limit) | Pyccкий publishes no region tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 80.242.59.71:10000 is its address.
Settings & Map
Magic Rust #14 — Modded 2x (No limit) | Pyccкий map: which one is it?
Generated by the game, the map on Magic Rust #14 — Modded 2x (No limit) | Pyccкий is procedural, size 4,000, seed 1112022. On RustMaps, from this page, the same size and seed show the same map. Called ДЛЯ CЛAБЫX ПK on the map list.
Magic Rust #14 — Modded 2x (No limit) | Pyccкий rules and settings: what are they?
2x gather: that is the rate Magic Rust #14 — Modded 2x (No limit) | Pyccкий states in its name. No more than 300 players to a group. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
When does Magic Rust #14 — Modded 2x (No limit) | Pyccкий wipe?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий follows a wipe rhythm of every Friday at 10:02 UTC. Friday 16 October at 10:02 UTC is when the next wipe is due. Its world dates from 4 days 7 hours. Weekly wipes are declared in its tags.
What happens on wipe day on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Across its recent wipes, the busiest point averaged 591 players. On the latest wipe the crowd peaked 3 hours in, with a queue of 172 beyond it. The crowd held above half the peak until the next wipe in 0% of recent wipes. When it fell, the crowd dropped under half by day 5.
How to Join
How can I connect to Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Use the F1 console: client.connect 80.242.59.71:10000. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://magicrust.gg/serv14.
Server tags
Published as mp380,ptrak,jp9,$r?,v2634,^w,gmrust,cs167584,ts300,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp380- Max players Slots: 380.
ts300- Group limit Teams can have at most 300 members.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly Wipes happen weekly.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Other
jp9- Custom tag A non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.