nameserver
80.80.116.7:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 13:04 UTC 26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of nameserver?
Rank #13,787 over the last seven days in player hours: nameserver, inside the top – of ranked servers.
What is the player count on nameserver?
nameserver is not online at the moment; its last appearance was 26 days 11 hours ago.
Server Tags
How should the tags on nameserver be interpreted?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival, standard; mp15 (Max players): Slot count is 15; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Game build number: 164530; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain nameserver?
These BestRustServers.xyz lists include nameserver: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Information
What Rust version is nameserver on?
Rust network protocol 2633 and build 164530 on Windows is what nameserver uses. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of nameserver?
Last seen 26 days 11 hours ago, nameserver is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 17 September 2026, BestRustServers.xyz saw it for the first time.
Where can nameserver be found?
No region is published by nameserver. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 80.80.116.7:28015 is its address.
Rules and Settings
Which map is used on nameserver?
A procedural map is what nameserver runs, generated by the game.
What rules and configuration does nameserver have?
No gather rate appears in the name of nameserver. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. The server has VAC on.
Wipe Information
On what schedule does nameserver wipe?
The record holds too few wipes for nameserver to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 26 days 16 hours.
What happens on wipe day on nameserver?
Across its recent wipes, the busiest point averaged 1 players. 4 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join nameserver?
Use the F1 console: client.connect 80.80.116.7:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Rust survival, standard.
mp15- Max players Slot count is 15.
ts8- Group limit Default team size: 8.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs164530- Build Game build number: 164530.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.