RustMods.win | TEST SERVER
80.89.74.45:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 00:05 UTC 21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does RustMods.win | TEST SERVER sit in the rankings?
Over the last seven days, RustMods.win | TEST SERVER ranks #15,493 in player hours, which is in the top 67% of ranked servers.
How many players are on RustMods.win | TEST SERVER?
RustMods.win | TEST SERVER is not online at the moment; its last appearance was 21 days 20 hours ago.
Tags and Filters
What is the meaning of the tags on RustMods.win | TEST SERVER?
Read by the game's server browser, the tags RustMods.win | TEST SERVER publishes are: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs164530 (Build): Game build number: 164530; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does RustMods.win | TEST SERVER appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include RustMods.win | TEST SERVER: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Information
What Rust version is RustMods.win | TEST SERVER on?
Rust network protocol 2633 and build 164530 on Windows is what RustMods.win | TEST SERVER uses. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of RustMods.win | TEST SERVER?
Offline now for RustMods.win | TEST SERVER, last seen 21 days 20 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 21 September 2026.
What is the location of RustMods.win | TEST SERVER?
No region is given by RustMods.win | TEST SERVER. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 80.89.74.45:28015 is its address.
Rules & Map
What is the map on RustMods.win | TEST SERVER?
A procedural map is what RustMods.win | TEST SERVER runs, generated by the game.
RustMods.win | TEST SERVER rules and settings: what are they?
No gather rate appears in the name of RustMods.win | TEST SERVER. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. VAC protection is on.
Wipe Schedule
RustMods.win | TEST SERVER wipe schedule: what does it show?
Too few wipes are on record for RustMods.win | TEST SERVER to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 21 days 20 hours.
On RustMods.win | TEST SERVER, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join RustMods.win | TEST SERVER?
Use the F1 console: client.connect 80.89.74.45:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs164530- Build Game build number: 164530.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.