JonDoughandfriends
81.0.246.242:28315 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:07 UTCFW 13d ago | 0 | – | running | 0 |
| Mon 14 Sep, 10:23 UTC 30d ago | 1 | halved by day 1 | 17.3 days | 0 |
| Mon 14 Sep, 01:19 UTC 31d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
JonDoughandfriends ranking: what position does it hold?
Rank #13,002 over the last seven days in player hours: JonDoughandfriends, inside the top 59% of ranked servers.
What is the player count on JonDoughandfriends?
JonDoughandfriends: 0 players now, with 50 slots available. Averaged across the last seven days: 0 players, peaking at 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 0 players.
Server Tags
How should the tags on JonDoughandfriends be interpreted?
Read by the game's server browser, the tags JonDoughandfriends publishes are: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slot count is 50; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain JonDoughandfriends?
These BestRustServers.xyz lists include JonDoughandfriends: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
JonDoughandfriends Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what JonDoughandfriends uses. Joining requires the same protocol; Steam updates your game for you.
JonDoughandfriends performance: is it smooth?
Over 48 hours, it averaged 59 server fps; the lowest was 56. It held up to 145,978 entities: everything from buildings to deployables in the world. The maximum memory used was 3,657 MB. Players feel lag when fps is low and entity count climbs.
How reliable is JonDoughandfriends and is it online?
At the moment, JonDoughandfriends is up. According to its reported uptime, the last restart was about 44 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
JonDoughandfriends location: where is it?
No region is given by JonDoughandfriends. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 81.0.246.242:28315 is its address.
Rules and Settings
JonDoughandfriends map: which one is it?
On JonDoughandfriends, the map is procedural, size 5,000 with seed 2147483647, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does JonDoughandfriends have?
A gather rate is not given in the name JonDoughandfriends. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC protection is off.
Wipe Schedule
When does JonDoughandfriends wipe?
No next wipe can be predicted for JonDoughandfriends, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 13 days 13 hours.
On JonDoughandfriends, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.
Connect
What is the process to join JonDoughandfriends?
To connect, type client.connect 81.0.246.242:28315 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slot count is 50.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.