ppacket-test
81.108.209.47:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:22 UTC 2d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of ppacket-test?
Over the last seven days, ppacket-test ranks #8,037 in player hours, which is in the top 36% of ranked servers.
What is the player count on ppacket-test?
The server ppacket-test is currently offline; it was last seen 32 hours ago. Averaged across the last seven days: 1 players, peaking at 1. The busiest time in the last 48 hours was 09:00 UTC, when the average player count was 1.
Tags and Filters
ppacket-test tags: what do they indicate?
The game's server browser reads these tags from ppacket-test: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Game build number: 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
ppacket-test in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include ppacket-test: Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
ppacket-test Rust version: which one?
The combination is Rust network protocol 2634 and build 167584 on Windows for ppacket-test. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is ppacket-test and is it online?
Last seen 32 hours ago, ppacket-test is currently offline. Over the past 2 full days, it was online 10 of 48 hours, 21% of the time. It was first seen by BestRustServers.xyz on 12 October 2026.
What is the location of ppacket-test?
No region is published by ppacket-test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 81.108.209.47:28015 is its address.
Rules & Map
Which map is used on ppacket-test?
Procedural map: that is what ppacket-test runs, and it is generated by the game.
ppacket-test rules and settings: what are they?
A gather rate is not given in the name ppacket-test. With no stated limit, groups default to 8 players. Listed as pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Schedule
When does ppacket-test wipe?
The record holds too few wipes for ppacket-test to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 2 days 8 hours.
What happens on wipe day on ppacket-test?
The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd reached its peak.
Join Server
How can I connect to ppacket-test?
To connect, type client.connect 81.108.209.47:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slots: 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Game build number: 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.