HTNetwork Rust Server
81.147.43.116:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does HTNetwork Rust Server sit in the rankings?
Rank #15,961 over the last seven days in player hours: HTNetwork Rust Server, inside the top 71% of ranked servers.
How many players are on HTNetwork Rust Server?
At this moment, HTNetwork Rust Server is offline, with the last sighting 5 days 13 hours ago. Averaged across the last seven days: 0 players.
Server Tags
How should the tags on HTNetwork Rust Server be interpreted?
The game's server browser reads these tags from HTNetwork Rust Server: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Running build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain HTNetwork Rust Server?
These BestRustServers.xyz lists include HTNetwork Rust Server: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Details
HTNetwork Rust Server Rust version: which one?
On Windows, HTNetwork Rust Server runs Rust network protocol 2633 and build 165217. Your game has to match the protocol to connect; Steam takes care of updating it.
HTNetwork Rust Server uptime and reliability: what are they?
Offline now for HTNetwork Rust Server, last seen 5 days 13 hours ago. It was up 0% of the time over the last 5 full days, 0 of 120 hours. It was first seen by BestRustServers.xyz on 8 October 2026.
HTNetwork Rust Server location: where is it?
There is no region published by HTNetwork Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 81.147.43.116:28015 is its address.
Settings & Map
What is the map on HTNetwork Rust Server?
Procedural map: that is what HTNetwork Rust Server runs, and it is generated by the game.
HTNetwork Rust Server rules and settings: what are they?
A gather rate is not given in the name HTNetwork Rust Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Under Community in the server browser, it is a community server. VAC: on.
Wipe Information
On what schedule does HTNetwork Rust Server wipe?
HTNetwork Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 14 days 16 hours.
Join Server
How can I connect to HTNetwork Rust Server?
Enter client.connect 81.147.43.116:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Running build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.