SCRAPNOIR | STAGE (closed test)
81.163.20.131:28215 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:27 UTC 2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
SCRAPNOIR | STAGE (closed test) ranking: what position does it hold?
In the top 60% of all ranked servers, SCRAPNOIR | STAGE (closed test) is #12,917 on player hours for the last seven days.
What is the player count on SCRAPNOIR | STAGE (closed test)?
0 of 10 slots are filled on SCRAPNOIR | STAGE (closed test) at the moment. The seven-day average player count stands at 0, and the highest point was 1.
Tags & Lists
SCRAPNOIR | STAGE (closed test) tags: what do they indicate?
For SCRAPNOIR | STAGE (closed test), the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain SCRAPNOIR | STAGE (closed test)?
The BestRustServers.xyz lists that include SCRAPNOIR | STAGE (closed test) are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
SCRAPNOIR | STAGE (closed test) Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what SCRAPNOIR | STAGE (closed test) uses. Joining requires the same protocol; Steam updates your game for you.
SCRAPNOIR | STAGE (closed test) uptime and reliability: what are they?
SCRAPNOIR | STAGE (closed test) is currently online. Uptime of 100% across 1 full day: 24 hours up out of 24. It was first seen by BestRustServers.xyz on 18 October 2026.
SCRAPNOIR | STAGE (closed test) location: where is it?
No region is given by SCRAPNOIR | STAGE (closed test). BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 81.163.20.131:28215.
Settings & Map
SCRAPNOIR | STAGE (closed test) map: which one is it?
Generated by the game, the map on SCRAPNOIR | STAGE (closed test) is procedural, size 4,000, seed 18102026. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Custom Map.
What are the settings and rules for SCRAPNOIR | STAGE (closed test)?
The name SCRAPNOIR | STAGE (closed test) carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. VAC: on.
Wipe Cycle
SCRAPNOIR | STAGE (closed test) wipe schedule: what does it show?
Too few wipes are on record for SCRAPNOIR | STAGE (closed test) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 2 days 5 hours.
On SCRAPNOIR | STAGE (closed test), what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 5 hours into the latest wipe, the crowd reached its peak.
How to Join
SCRAPNOIR | STAGE (closed test) joining: how is it done?
Use the F1 console: client.connect 81.163.20.131:28215. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://scrapnoir.com.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.