Test Server Creative
81.196.215.13:28018 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 days between real wipes
- on rhythm
- 38% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 16:57 UTC 6d ago | 1 | – | running | 0 |
| Sun 4 Oct, 21:27 UTC 10d ago | 2 | – | 3.8 days | 1 |
| Sun 4 Oct, 09:35 UTC 10d ago | 2 | – | 0.5 days | 1 |
| Sat 3 Oct, 23:15 UTC 10d ago | 2 | – | 0.4 days | 1 |
| Sat 3 Oct, 16:26 UTC 11d ago | 2 | – | 0.3 days | 1 |
| Sat 3 Oct, 08:46 UTC 11d ago | 2 | – | 0.3 days | 1 |
| Fri 2 Oct, 14:31 UTC 12d ago | 1 | – | 0.8 days | 0 |
| Fri 2 Oct, 07:55 UTC 12d ago | 1 | – | 0.3 days | 1 |
| Thu 1 Oct, 20:32 UTCFW 13d ago | 2 | – | 0.5 days | 2 |
| Thu 1 Oct, 10:45 UTC 13d ago | 2 | – | 0.4 days | 0 |
| Wed 30 Sep, 19:44 UTC 14d ago | 2 | – | 0.6 days | 1 |
| Wed 30 Sep, 13:10 UTC 14d ago | 2 | – | 0.3 days | 1 |
| Tue 29 Sep, 22:48 UTC 14d ago | 2 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Test Server Creative?
Over the last seven days, Test Server Creative ranks #13,673 in player hours, which is in the top 62% of ranked servers.
Is Test Server Creative busy?
At this moment, Test Server Creative is offline, with the last sighting 5 days 1 hours ago. The average player count over the last seven days is 0, with a peak of 1.
Tags & Lists
How should the tags on Test Server Creative be interpreted?
The game's server browser reads these tags from Test Server Creative: gmrust (Game mode): Standard survival gameplay; mp3 (Max players): Slot count is 3; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Running build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Test Server Creative?
The BestRustServers.xyz lists that include Test Server Creative are: Best modded Rust servers, Best Rust build servers and Best Rust creative servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Information
Test Server Creative Rust version: which one?
Rust network protocol 2634 and build 166494 on Windows is what Test Server Creative uses. Joining requires the same protocol; Steam updates your game for you.
How reliable is Test Server Creative and is it online?
Last seen 5 days 1 hours ago, Test Server Creative is currently offline. Over the past 7 full days, it was online 28 of 168 hours, 17% of the time. The first time BestRustServers.xyz saw it was on 17 September 2026.
What is the location of Test Server Creative?
No region is published by Test Server Creative. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 81.196.215.13:28018.
Settings & Map
What are the settings and rules for Test Server Creative?
A gather rate is not given in the name Test Server Creative. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Cycle
When does Test Server Creative wipe?
With irregular wipe times on Test Server Creative, no next wipe is predictable. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 6 days 4 hours.
On Test Server Creative, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd hit its peak.
Join Server
How can I connect to Test Server Creative?
Enter client.connect 81.196.215.13:28018 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp3,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp3- Max players Slot count is 3.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Running build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.