PRISM local capture
81.244.137.90:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does PRISM local capture sit in the rankings?
Rank #12,666 over the last seven days in player hours: PRISM local capture, inside the top 57% of ranked servers.
What is the player count on PRISM local capture?
The server PRISM local capture is currently offline; it was last seen 2 days 12 hours ago. The seven-day average player count stands at 1, and the highest point was 1.
Tags & Lists
What is the meaning of the tags on PRISM local capture?
The game's server browser reads these tags from PRISM local capture: gmrust (Game mode): Standard survival gameplay; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Running build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
PRISM local capture in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include PRISM local capture: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
What Rust version is PRISM local capture on?
On Windows, PRISM local capture runs Rust network protocol 2634 and build 167584. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of PRISM local capture?
Offline now for PRISM local capture, last seen 2 days 12 hours ago. It was up 0% of the time over the last 2 full days, 0 of 48 hours. The first time BestRustServers.xyz saw it was on 12 October 2026.
Where can PRISM local capture be found?
No region is published by PRISM local capture. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 81.244.137.90:28015.
Rules & Map
What is the map on PRISM local capture?
Procedural map: that is what PRISM local capture runs, and it is generated by the game.
What rules and configuration does PRISM local capture have?
No gather rate appears in the name of PRISM local capture. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC: off.
Wipe Schedule
On what schedule does PRISM local capture wipe?
The record holds too few wipes for PRISM local capture to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 2 days 13 hours.
Connect
PRISM local capture joining: how is it done?
Enter client.connect 81.244.137.90:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp4- Max players The server has 4 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Running build 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.