RavenusDev - Map Test
82.0.139.250:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 14:51 UTC 14d ago | 1 | – | running | 0 |
| Mon 28 Sep, 22:38 UTC 15d ago | 1 | – | 0.7 days | 0 |
| Mon 28 Sep, 13:37 UTC 15d ago | 1 | – | 0.4 days | 0 |
| Tue 22 Sep, 21:19 UTC 21d ago | 0 | – | 5.7 days | 1 |
| Wed 16 Sep, 18:17 UTC 27d ago | 1 | – | 6.1 days | 1 |
| Tue 15 Sep, 19:51 UTC 28d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of RavenusDev - Map Test?
Rank #14,514 over the last seven days in player hours: RavenusDev - Map Test, inside the top 61% of ranked servers.
What is the player count on RavenusDev - Map Test?
The server RavenusDev - Map Test is currently offline; it was last seen 14 days 11 hours ago.
Server Tags
RavenusDev - Map Test tags: what do they indicate?
The game's server browser reads these tags from RavenusDev - Map Test: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does RavenusDev - Map Test appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include RavenusDev - Map Test are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
RavenusDev - Map Test Rust version: which one?
On Windows, RavenusDev - Map Test runs Rust network protocol 2633 and build 165217. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is RavenusDev - Map Test and is it online?
Offline now for RavenusDev - Map Test, last seen 14 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of RavenusDev - Map Test?
No region is given by RavenusDev - Map Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.0.139.250:28015.
Settings & Map
RavenusDev - Map Test rules and settings: what are they?
A gather rate is not given in the name RavenusDev - Map Test. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. VAC protection is on.
Wipe Cycle
RavenusDev - Map Test wipe schedule: what does it show?
No next wipe can be predicted for RavenusDev - Map Test, which wipes at irregular times. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 14 days 12 hours.
On RavenusDev - Map Test, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
RavenusDev - Map Test joining: how is it done?
Enter client.connect 82.0.139.250:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp1- Max players Slots: 1.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.