Vladivostok [24/7] Server #2 [Classic]
82.162.62.12:28017 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, and #252 of the quad servers (top 31%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 23:07 UTC, in 1d 8h. Its weekly schedule tag · low confidence
- usual gap
- 7.2 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 4
Coming wipes
- 1d 8hThu 15 Oct, 23:07 UTC
- 8d 8hThu 22 Oct, 23:07 UTC
- 15d 8hThu 29 Oct, 23:07 UTC
- 22d 4hThu 5 Nov, 19:00 UTCFW
- 29d 8hThu 12 Nov, 23:07 UTC
- 36d 8hThu 19 Nov, 23:07 UTC
- 43d 8hThu 26 Nov, 23:07 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 23:07 UTC 5d ago | 3 | – | running | 0 |
| Thu 1 Oct, 18:46 UTCFW 12d ago | 4 | halved by day 4 | 7.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Vladivostok [24/7] Server #2 [Classic] ranking: what position does it hold?
In the top 18% of all ranked servers, Vladivostok [24/7] Server #2 [Classic] is #3,896 on player hours for the last seven days. Within the quad group, it is #252.
What is the player count on Vladivostok [24/7] Server #2 [Classic]?
The current player count for Vladivostok [24/7] Server #2 [Classic] is 0, out of 50 slots. The seven-day average player count stands at 1, and the highest point was 5. The busiest time in the last 48 hours was 03:00 UTC, when the average player count was 4.
Server Tags
Vladivostok [24/7] Server #2 [Classic] tags: what do they indicate?
For Vladivostok [24/7] Server #2 [Classic], the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^w (Weekly): A wipe each week; ^o (Oxide): Oxide (uMod) provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Vladivostok [24/7] Server #2 [Classic] in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Vladivostok [24/7] Server #2 [Classic] are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
Server Information
Vladivostok [24/7] Server #2 [Classic] Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for Vladivostok [24/7] Server #2 [Classic]. Steam updates your game automatically, but it needs to match the protocol to join.
Vladivostok [24/7] Server #2 [Classic] performance: is it smooth?
Its average server fps over the last 48 hours was 119, with a low of 46. Buildings, deployables and the rest of the world accounted for up to 46,234 entities. At its highest, memory usage was 1,810 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Vladivostok [24/7] Server #2 [Classic]?
At the moment, Vladivostok [24/7] Server #2 [Classic] is up. About 18 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 26 September 2026.
Vladivostok [24/7] Server #2 [Classic] location: where is it?
There is no region published by Vladivostok [24/7] Server #2 [Classic]. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 82.162.62.12:28017 is its address.
Settings & Map
What is the map on Vladivostok [24/7] Server #2 [Classic]?
On Vladivostok [24/7] Server #2 [Classic], the map is procedural, size 3,000 with seed 26982, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does Vladivostok [24/7] Server #2 [Classic] have?
A gather rate is not given in the name Vladivostok [24/7] Server #2 [Classic]. A group of 4 players is the maximum, given as quad. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Under Community in the server browser, it is a community server. Plugins in use: Oxide. VAC: on.
Wipe Schedule
When does Vladivostok [24/7] Server #2 [Classic] wipe?
The prediction for Vladivostok [24/7] Server #2 [Classic] follows its tag, since too few wipes are on record to confirm its schedule. Thursday 15 October at 23:07 UTC is when the next wipe is due. The current world has been running since 5 days 15 hours. The tags state a weekly wipe cycle.
On Vladivostok [24/7] Server #2 [Classic], what occurs on wipe day?
The average busiest point of its recent wipes was 4 players. 10 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 4.
Connect
How can I connect to Vladivostok [24/7] Server #2 [Classic]?
Enter client.connect 82.162.62.12:28017 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://m.vk.com/vlrust.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs167781,ts4,^o
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players The server has 50 slots.
ts4- Group limit Team size is capped at 4.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly A wipe each week.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.