[EU] PureRust.org | Vanilla+ | BiWeekly
82.165.143.144:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 13.5 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTCFW 13d ago | 0 | – | running | 0 |
| Fri 18 Sep, 06:01 UTC 26d ago | 0 | – | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of [EU] PureRust.org | Vanilla+ | BiWeekly?
Over the last seven days, [EU] PureRust.org | Vanilla+ | BiWeekly ranks #15,892 in player hours, which is in the top 72% of ranked servers.
Is [EU] PureRust.org | Vanilla+ | BiWeekly busy?
The current player count for [EU] PureRust.org | Vanilla+ | BiWeekly is 0, out of 100 slots. The seven-day average player count stands at 0.
Tags & Lists
How should the tags on [EU] PureRust.org | Vanilla+ | BiWeekly be interpreted?
The game's server browser reads these tags from [EU] PureRust.org | Vanilla+ | BiWeekly: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; rustmaps (Custom tag): Set by the owner or a plugin, not a standard Rust tag. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
[EU] PureRust.org | Vanilla+ | BiWeekly in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [EU] PureRust.org | Vanilla+ | BiWeekly are: Rust servers in Europe and Best modded Rust servers. On the server list, the filters that bring it up are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
[EU] PureRust.org | Vanilla+ | BiWeekly Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what [EU] PureRust.org | Vanilla+ | BiWeekly uses. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on [EU] PureRust.org | Vanilla+ | BiWeekly?
Its average server fps over the last 48 hours was 190, with a low of 77. The entity count reached 72,654, covering buildings, deployables and all other world objects. At its highest, memory usage was 2,923 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of [EU] PureRust.org | Vanilla+ | BiWeekly?
The server is online: [EU] PureRust.org | Vanilla+ | BiWeekly. About 12 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 14 September 2026.
What is the location of [EU] PureRust.org | Vanilla+ | BiWeekly?
No region tag is published by [EU] PureRust.org | Vanilla+ | BiWeekly, but its name points to Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 82.165.143.144:28015 is its address.
Settings & Map
Which map is used on [EU] PureRust.org | Vanilla+ | BiWeekly?
A custom map of size 3,500 is what [EU] PureRust.org | Vanilla+ | BiWeekly runs. Its map file is published, so this page allows its download.
[EU] PureRust.org | Vanilla+ | BiWeekly rules and settings: what are they?
The name [EU] PureRust.org | Vanilla+ | BiWeekly carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. The server has VAC on.
Wipe Schedule
On what schedule does [EU] PureRust.org | Vanilla+ | BiWeekly wipe?
The record holds too few wipes for [EU] PureRust.org | Vanilla+ | BiWeekly to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 13 days 1 hours.
On [EU] PureRust.org | Vanilla+ | BiWeekly, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Connect
What is the process to join [EU] PureRust.org | Vanilla+ | BiWeekly?
Use the F1 console: client.connect 82.165.143.144:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://purerust.org is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z,rustmaps
Game
gmvanilla- Game mode Survival, vanilla style.
mp100- Max players The server has 100 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Other
rustmaps- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.