[JP][PVE]HOUZITYA server 初心者OK
82.21.2.2:5604 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 20:41 UTC, in 7d 1h. Every 9 days 5 hours · medium confidence
- usual gap
- 9.2 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 16 players, last three wipes
- crowd held
- 0% else halves by day 8
Coming wipes
- 7d 1hTue 20 Oct, 20:41 UTC
- 16d 6hFri 30 Oct, 01:46 UTC
- 23d 0hThu 5 Nov, 19:00 UTCFW
- 25d 12hSun 8 Nov, 06:50 UTC
- 34d 17hTue 17 Nov, 11:55 UTC
- 43d 22hThu 26 Nov, 17:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 16, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 15:37 UTC 2d ago | 16 | – | running | 6 |
| Fri 2 Oct, 10:32 UTC 11d ago | 15 | halved by day 8 | 9.2 days | 0 |
| Wed 23 Sep, 15:17 UTC 20d ago | 17 | halved by day 6 | 8.8 days | 1 |
| Sun 13 Sep, 15:37 UTC 30d ago | 19 | halved by day 9 | 10 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
[JP][PVE]HOUZITYA server 初心者OK ranking: what position does it hold?
Rank #1,581 over the last seven days in player hours: [JP][PVE]HOUZITYA server 初心者OK, inside the top 7% of ranked servers.
Is [JP][PVE]HOUZITYA server 初心者OK busy?
[JP][PVE]HOUZITYA server 初心者OK: 5 players now, with 30 slots available. The seven-day average player count stands at 4, and the highest point was 16. The busiest time in the last 48 hours was 11:00 UTC, when the average player count was 15.
Server Tags
How should the tags on [JP][PVE]HOUZITYA server 初心者OK be interpreted?
For [JP][PVE]HOUZITYA server 初心者OK, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp30 (Max players): Slot count is 30; ts20 (Group limit): Teams can have at most 20 members; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain [JP][PVE]HOUZITYA server 初心者OK?
These BestRustServers.xyz lists include [JP][PVE]HOUZITYA server 初心者OK: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
[JP][PVE]HOUZITYA server 初心者OK Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for [JP][PVE]HOUZITYA server 初心者OK. Your game has to match the protocol to connect; Steam takes care of updating it.
[JP][PVE]HOUZITYA server 初心者OK performance: is it smooth?
For the past 48 hours, server fps averaged 137, never dropping below 71. The entity count reached 89,216, covering buildings, deployables and all other world objects. The maximum memory used was 4,221 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of [JP][PVE]HOUZITYA server 初心者OK?
The server is online: [JP][PVE]HOUZITYA server 初心者OK. About 20 minutes ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
[JP][PVE]HOUZITYA server 初心者OK location: where is it?
Its name points to Asia, though [JP][PVE]HOUZITYA server 初心者OK publishes no region tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.21.2.2:5604.
Rules and Settings
What is the map on [JP][PVE]HOUZITYA server 初心者OK?
A procedural map of size 3,500 and seed 1337 is what [JP][PVE]HOUZITYA server 初心者OK runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.
[JP][PVE]HOUZITYA server 初心者OK rules and settings: what are they?
A gather rate is not given in the name [JP][PVE]HOUZITYA server 初心者OK. No more than 20 players to a group. Listed as pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.
Wipe Schedule
When does [JP][PVE]HOUZITYA server 初心者OK wipe?
Lately [JP][PVE]HOUZITYA server 初心者OK has wiped at intervals of about 9.2 days. On Tuesday 20 October at 20:41 UTC the next wipe is due. The world in play was made 2 days 3 hours.
What happens on wipe day on [JP][PVE]HOUZITYA server 初心者OK?
The average busiest point of its recent wipes was 16 players. 19 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 8 the crowd had fallen below half in the wipes that did not hold.
Connect
What is the process to join [JP][PVE]HOUZITYA server 初心者OK?
Enter client.connect 82.21.2.2:5604 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs167781,ts20,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp30- Max players Slot count is 30.
ts20- Group limit Teams can have at most 20 members.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.