SR Developed Server
82.21.2.36:24939 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 16:33 UTC 1d ago | – | – | – | 0 |
| Mon 12 Oct, 10:35 UTC 1d ago | – | – | – | 1 |
| Sun 11 Oct, 15:19 UTC 2d ago | – | – | – | 0 |
| Sat 10 Oct, 15:01 UTC 3d ago | – | – | – | 0 |
| Sat 10 Oct, 12:40 UTC 3d ago | – | – | – | 0 |
| Fri 9 Oct, 14:12 UTC 4d ago | – | – | – | 0 |
| Fri 9 Oct, 12:25 UTC 4d ago | – | – | – | 0 |
| Fri 9 Oct, 09:39 UTC 4d ago | – | – | – | 0 |
| Tue 6 Oct, 05:38 UTC 7d ago | 3 | halved by day 1 | 3.2 days | 0 |
| Mon 5 Oct, 10:19 UTC 8d ago | – | – | – | 0 |
| Mon 5 Oct, 05:32 UTC 8d ago | 3 | – | 1 days | 0 |
| Thu 1 Oct, 18:10 UTCFW 12d ago | 1 | halved by day 1 | 3.5 days | 0 |
| Sat 26 Sep, 08:45 UTC 17d ago | 1 | held half | 5.4 days | 0 |
| Thu 24 Sep, 13:50 UTC 19d ago | 1 | – | 1.8 days | 0 |
| Thu 24 Sep, 08:57 UTC 19d ago | – | – | – | 0 |
| Thu 24 Sep, 06:29 UTC 19d ago | 1 | – | 0.3 days | 0 |
| Wed 23 Sep, 10:52 UTC 20d ago | 2 | – | 0.8 days | 0 |
| Tue 22 Sep, 07:02 UTC 21d ago | 3 | – | 1.2 days | 0 |
| Mon 21 Sep, 15:35 UTC 22d ago | – | – | – | 1 |
| Mon 21 Sep, 14:50 UTC 22d ago | 3 | – | 0.7 days | 0 |
Similar servers
Quick answers
Player Count
Where does SR Developed Server sit in the rankings?
Rank #6,131 over the last seven days in player hours: SR Developed Server, inside the top 27% of ranked servers.
What is the player count on SR Developed Server?
SR Developed Server: 0 players now, with 80 slots available. The seven-day average player count stands at 0, and the highest point was 4. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 2 players.
Tags & Lists
How should the tags on SR Developed Server be interpreted?
The game's server browser reads these tags from SR Developed Server: gmrust (Game mode): Rust survival, standard; mp80 (Max players): Slot count is 80; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
SR Developed Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include SR Developed Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
SR Developed Server Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what SR Developed Server uses. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on SR Developed Server?
Over 48 hours, it averaged 30 server fps; the lowest was 30. Buildings, deployables and the rest of the world accounted for up to 55,807 entities. At its highest, memory usage was 2,455 MB. Players feel lag when fps is low and entity count climbs.
SR Developed Server uptime and reliability: what are they?
SR Developed Server is currently online. About 4 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can SR Developed Server be found?
No region is published by SR Developed Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 82.21.2.36:24939 is its address.
Rules & Map
What is the map on SR Developed Server?
Generated by the game, the map on SR Developed Server is procedural, size 3,500, seed 1337. The map can be viewed on RustMaps from this page, since size and seed fix it. Called Custom Map on the map list.
What rules and configuration does SR Developed Server have?
No gather rate appears in the name of SR Developed Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. VAC: on.
Wipe Cycle
SR Developed Server wipe schedule: what does it show?
A new world arrives on SR Developed Server every few hours, and no wipe schedule is kept; those resets are not wipes.
Connect
SR Developed Server joining: how is it done?
Use the F1 console: client.connect 82.21.2.36:24939. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp80,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp80- Max players Slot count is 80.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.