test 290011
EA 82.21.2.4:4110 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers, top 91% in EA, and #197 of the solo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 08:24 UTC, in 2d 12h. Its weekly schedule tag · low confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 2d 12hFri 16 Oct, 08:24 UTC
- 9d 12hFri 23 Oct, 08:24 UTC
- 16d 12hFri 30 Oct, 08:24 UTC
- 22d 22hThu 5 Nov, 19:00 UTCFW
- 23d 12hFri 6 Nov, 08:24 UTC
- 30d 12hFri 13 Nov, 08:24 UTC
- 37d 12hFri 20 Nov, 08:24 UTC
- 44d 12hFri 27 Nov, 08:24 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 08:24 UTC 4d ago | 1 | – | running | 0 |
| Fri 2 Oct, 04:43 UTC 11d ago | 1 | held half | 7.2 days | 0 |
| Fri 25 Sep, 06:28 UTC 18d ago | 1 | held half | 6.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does test 290011 sit in the rankings?
Player hours over the last seven days place test 290011 at #476 in Asia, and at #14,191 in the top 63% of ranked servers. Within the solo group, it is #197.
What is the player count on test 290011?
0 of 3 slots are filled on test 290011 at the moment. The average player count over the last seven days is 0, with a peak of 1. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 0 players.
Tags and Filters
What is the meaning of the tags on test 290011?
Read by the game's server browser, the tags test 290011 publishes are: gmrust (Game mode): Standard survival gameplay; mp3 (Max players): Slot count is 3; ts1 (Group limit): Team size is capped at 1; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^w (Weekly): A wipe each week; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): In the server browser it appears under East Asia. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain test 290011?
These BestRustServers.xyz lists include test 290011: Rust community servers, ranked, Solo-only Rust servers and Vanilla-tagged Rust servers. On the server list, the filters that bring it up are: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week.
Server Overview
What Rust version is test 290011 on?
On Linux, test 290011 runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
Is the performance on test 290011 smooth?
For the past 48 hours, server fps averaged 214, never dropping below 211. The entity count reached 76,553, covering buildings, deployables and all other world objects. At its highest, memory usage was 1,945 MB. Players feel lag when fps is low and entity count climbs.
test 290011 uptime and reliability: what are they?
test 290011 is currently online. According to its reported uptime, the last restart was about 1 hours ago. It was up 1% of the time over the last 7 full days, 1 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can test 290011 be found?
Its EA tag places test 290011 in Asia. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.21.2.4:4110.
Rules & Map
Which map is used on test 290011?
A procedural map of size 3,500 and seed 1337 is what test 290011 runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Custom Map.
test 290011 rules and settings: what are they?
No gather rate appears in the name of test 290011. Team play is excluded; this is solo only. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. Oxide plugins are used. In its own words, it is vanilla: no changed rates, kits or rules—the game as shipped. VAC: on.
Wipe Cycle
When does test 290011 wipe?
Its tag supplies the prediction for test 290011, because too few wipes are on record to confirm the schedule. Friday 16 October at 08:24 UTC is when the next wipe is due. The current world has been running since 4 days 11 hours. The tags state a weekly wipe cycle.
What happens on wipe day on test 290011?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
How to Join
test 290011 joining: how is it done?
Use the F1 console: client.connect 82.21.2.4:4110. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp3,ptrak,$r?,v2634,^w,^v,EA,gmrust,cs167781,ts1,^o
Game
gmrust- Game mode Standard survival gameplay.
mp3- Max players Slot count is 3.
ts1- Group limit Team size is capped at 1.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^w- Weekly A wipe each week.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
Region
EA- East Asia In the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.