Event Testing
82.215.64.19:28024 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Event Testing sit in the rankings?
Rank #15,471 over the last seven days in player hours: Event Testing, inside the top 71% of ranked servers.
Is Event Testing busy?
Event Testing is not online at the moment; its last appearance was 27 days 4 hours ago.
Tags & Lists
How should the tags on Event Testing be interpreted?
For Event Testing, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): Slot count is 0; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs163794 (Build): Running build 163794; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Event Testing in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Event Testing are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
Event Testing Rust version: which one?
The combination is Rust network protocol 2633 and build 163794 on Linux for Event Testing. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of Event Testing?
Last seen 27 days 4 hours ago, Event Testing is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 15 September 2026.
Where can Event Testing be found?
There is no region published by Event Testing. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 82.215.64.19:28024 is its address.
Rules & Map
What is the map on Event Testing?
Generated by the game, the map on Event Testing is procedural, size 4,800, seed 1337. On RustMaps, from this page, the same size and seed show the same map. The map is named Custom Map.
What rules and configuration does Event Testing have?
The name Event Testing carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.
Wipe Schedule
On what schedule does Event Testing wipe?
Event Testing's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 28 days 14 hours.
How to Join
Event Testing joining: how is it done?
Enter client.connect 82.215.64.19:28024 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp0- Max players Slot count is 0.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs163794- Build Running build 163794.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.