TestServer
82.22.41.15:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 14:54 UTC 29d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of TestServer?
Over the last seven days, TestServer ranks #13,781 in player hours, which is in the top – of ranked servers.
What is the player count on TestServer?
The server TestServer is currently offline; it was last seen 29 days 13 hours ago.
Server Tags
TestServer tags: what do they indicate?
Read by the game's server browser, the tags TestServer publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Running build 163794; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does TestServer appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include TestServer: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Details
What Rust version is TestServer on?
Rust network protocol 2633 and build 163794 on Windows is what TestServer uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of TestServer?
Last seen 29 days 13 hours ago, TestServer is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 14 September 2026.
What is the location of TestServer?
No region is published by TestServer. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.22.41.15:28015.
Rules and Settings
TestServer map: which one is it?
A procedural map is what TestServer runs, generated by the game.
What rules and configuration does TestServer have?
No gather rate appears in the name of TestServer. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Under Community in the server browser, it is a community server. VAC: off.
Wipe Schedule
On what schedule does TestServer wipe?
Too few wipes are on record for TestServer to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 29 days 15 hours.
What happens on wipe day on TestServer?
The average busiest point of its recent wipes was 1 players. 2 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to TestServer?
To connect, type client.connect 82.22.41.15:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slot count is 10.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs163794- Build Running build 163794.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.