[RUST] [FourZeroFour-BUILD SERVER]
82.6.203.113:28018 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 12:20 UTC 8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
[RUST] [FourZeroFour-BUILD SERVER] ranking: what position does it hold?
In the top 71% of all ranked servers, [RUST] [FourZeroFour-BUILD SERVER] is #15,983 on player hours for the last seven days.
How many players are on [RUST] [FourZeroFour-BUILD SERVER]?
The server [RUST] [FourZeroFour-BUILD SERVER] is currently offline; it was last seen 8 days 1 hours ago.
Server Tags
How should the tags on [RUST] [FourZeroFour-BUILD SERVER] be interpreted?
The game's server browser reads these tags from [RUST] [FourZeroFour-BUILD SERVER]: gmrust (Game mode): Standard survival gameplay; mp80 (Max players): Slots: 80; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain [RUST] [FourZeroFour-BUILD SERVER]?
These BestRustServers.xyz lists include [RUST] [FourZeroFour-BUILD SERVER]: Best modded Rust servers and Best Rust build servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is [RUST] [FourZeroFour-BUILD SERVER] on?
The combination is Rust network protocol 2634 and build 166652 on Linux for [RUST] [FourZeroFour-BUILD SERVER]. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of [RUST] [FourZeroFour-BUILD SERVER]?
Offline now for [RUST] [FourZeroFour-BUILD SERVER], last seen 8 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 6 October 2026.
What is the location of [RUST] [FourZeroFour-BUILD SERVER]?
No region is given by [RUST] [FourZeroFour-BUILD SERVER]. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 82.6.203.113:28018 is its address.
Settings & Map
What are the settings and rules for [RUST] [FourZeroFour-BUILD SERVER]?
The name [RUST] [FourZeroFour-BUILD SERVER] carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. Self-described as vanilla: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Information
When does [RUST] [FourZeroFour-BUILD SERVER] wipe?
Too few wipes are on record for [RUST] [FourZeroFour-BUILD SERVER] to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 8 days 9 hours.
What happens on wipe day on [RUST] [FourZeroFour-BUILD SERVER]?
Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.
Connect
[RUST] [FourZeroFour-BUILD SERVER] joining: how is it done?
Enter client.connect 82.6.203.113:28018 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp80,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp80- Max players Slots: 80.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.