TEST SERVER
82.67.108.110:28025 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:14 UTC 10d ago | 1 | – | running | 0 |
| Fri 2 Oct, 08:55 UTC 12d ago | 1 | – | 2.3 days | 0 |
| Thu 1 Oct, 18:25 UTCFW 13d ago | 1 | – | 0.6 days | 1 |
| Thu 24 Sep, 14:07 UTC 20d ago | 1 | – | 7.2 days | 0 |
| Tue 22 Sep, 11:10 UTC 22d ago | 1 | – | 2.1 days | 0 |
| Tue 15 Sep, 16:39 UTC 29d ago | 1 | halved by day 3 | 6.8 days | 0 |
| Sun 13 Sep, 18:15 UTC 31d ago | 1 | – | 1.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
TEST SERVER ranking: what position does it hold?
Over the last seven days, TEST SERVER ranks #14,887 in player hours, which is in the top 67% of ranked servers.
Is TEST SERVER busy?
The server TEST SERVER is currently offline; it was last seen 6 days 6 hours ago. The seven-day average player count stands at 0, and the highest point was 1.
Server Tags
What is the meaning of the tags on TEST SERVER?
Read by the game's server browser, the tags TEST SERVER publishes are: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
TEST SERVER in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include TEST SERVER are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
TEST SERVER Rust version: which one?
The combination is Rust network protocol 2634 and build 167231 on Linux for TEST SERVER. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of TEST SERVER?
Offline now for TEST SERVER, last seen 6 days 6 hours ago. Over the past 7 full days, it was online 1 of 168 hours, 1% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of TEST SERVER?
No region is published by TEST SERVER. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 82.67.108.110:28025 is its address.
Rules and Settings
Which map is used on TEST SERVER?
Procedural map: that is what TEST SERVER runs, and it is generated by the game.
What are the settings and rules for TEST SERVER?
The name TEST SERVER carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. VAC protection is on.
Wipe Information
TEST SERVER wipe schedule: what does it show?
The wipe times of TEST SERVER are irregular, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 10 days 10 hours.
What happens on wipe day on TEST SERVER?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. When it fell, the crowd dropped under half by day 3.
How to Join
What is the process to join TEST SERVER?
Enter client.connect 82.67.108.110:28025 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167231- Build Build 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.