SADLADS TESTING GROUND
83.137.254.152:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does SADLADS TESTING GROUND sit in the rankings?
Over the last seven days, SADLADS TESTING GROUND ranks #12,640 in player hours, which is in the top 57% of ranked servers.
What is the player count on SADLADS TESTING GROUND?
The current player count for SADLADS TESTING GROUND is 0, out of 4 slots. The seven-day average player count stands at 0, and the highest point was 2. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 1 players.
Tags and Filters
How should the tags on SADLADS TESTING GROUND be interpreted?
The game's server browser reads these tags from SADLADS TESTING GROUND: gmrust (Game mode): Rust survival, standard; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
SADLADS TESTING GROUND in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include SADLADS TESTING GROUND are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Information
SADLADS TESTING GROUND Rust version: which one?
On Linux, SADLADS TESTING GROUND runs Rust network protocol 2634 and build 167398. Your game has to match the protocol to connect; Steam takes care of updating it.
SADLADS TESTING GROUND performance: is it smooth?
Its average server fps over the last 48 hours was 106, with a low of 79. The entity count reached 91,414, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,260 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of SADLADS TESTING GROUND?
SADLADS TESTING GROUND is currently online. About 4 days 22 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 2 full days, 48 of 48 hours. The first time BestRustServers.xyz saw it was on 11 October 2026.
SADLADS TESTING GROUND location: where is it?
No region is published by SADLADS TESTING GROUND. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 83.137.254.152:28015 is its address.
Rules & Map
Which map is used on SADLADS TESTING GROUND?
Generated by the game, the map on SADLADS TESTING GROUND is procedural, size 4,000, seed 1234. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does SADLADS TESTING GROUND have?
A gather rate is not given in the name SADLADS TESTING GROUND. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. VAC protection is off.
Wipe Information
When does SADLADS TESTING GROUND wipe?
Too few wipes are on record for SADLADS TESTING GROUND to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 6 days 21 hours.
Join Server
What is the process to join SADLADS TESTING GROUND?
To connect, type client.connect 83.137.254.152:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Rust survival, standard.
mp4- Max players The server has 4 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Game build number: 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.