Imperfect World - HARDCORE MODE PVE
83.147.29.183:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 22d 21hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:54 UTCFW 12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Imperfect World - HARDCORE MODE PVE ranking: what position does it hold?
Over the last seven days, Imperfect World - HARDCORE MODE PVE ranks #3,628 in player hours, which is in the top 16% of ranked servers.
What is the player count on Imperfect World - HARDCORE MODE PVE?
0 of 50 slots are filled on Imperfect World - HARDCORE MODE PVE at the moment. The seven-day average player count stands at 1, and the highest point was 4. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 3 players.
Tags & Lists
Imperfect World - HARDCORE MODE PVE tags: what do they indicate?
For Imperfect World - HARDCORE MODE PVE, the game's server browser reads the following tags: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): Slots: 50; ts0 (Group limit): No teams; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167058 (Build): Game build number: 167058; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Imperfect World - HARDCORE MODE PVE in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Imperfect World - HARDCORE MODE PVE are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.
Server Details
Imperfect World - HARDCORE MODE PVE Rust version: which one?
Rust network protocol 2634 and build 167058 on Windows is what Imperfect World - HARDCORE MODE PVE uses. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on Imperfect World - HARDCORE MODE PVE?
For the past 48 hours, server fps averaged 72, never dropping below 55. The entity count reached 112,247, covering buildings, deployables and all other world objects. The maximum memory used was 6,709 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Imperfect World - HARDCORE MODE PVE and is it online?
At the moment, Imperfect World - HARDCORE MODE PVE is up. The uptime it reports shows a restart roughly 5 days 21 hours ago. Over the past 7 full days, it was online 162 of 168 hours, 96% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Imperfect World - HARDCORE MODE PVE?
No region is published by Imperfect World - HARDCORE MODE PVE. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 83.147.29.183:28015.
Rules & Map
What is the map on Imperfect World - HARDCORE MODE PVE?
Generated by the game, the map on Imperfect World - HARDCORE MODE PVE is procedural and has size 4,250.
Imperfect World - HARDCORE MODE PVE rules and settings: what are they?
The name Imperfect World - HARDCORE MODE PVE carries no gather multiplier. A group limit is not published. Listed as hardcore, Facepunch's most difficult mode. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. The server has VAC on.
Wipe Cycle
When does Imperfect World - HARDCORE MODE PVE wipe?
Once a month Imperfect World - HARDCORE MODE PVE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 12 days 2 hours.
What happens on wipe day on Imperfect World - HARDCORE MODE PVE?
The average busiest point of its recent wipes was 3 players. 1 hours into the latest wipe, the crowd reached its peak.
How to Join
What is the process to join Imperfect World - HARDCORE MODE PVE?
Enter client.connect 83.147.29.183:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at http://dirtydevver.uk/.
Server tags
Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167058,ts0,^o^z
Game
gmhardcore- Game mode A harsher ruleset: hardcore.
mp50- Max players Slots: 50.
ts0- Group limit No teams.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167058- Build Game build number: 167058.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.