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89,706 players on 11,797 servers

Online #9,108

Procedural Map

83.147.29.183:28025 checked 11m ago

moddedoxidepve

Players

Now1/100
Peak, 48 hours1
7-day average0
7-day peak2
AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:07 UTC 11d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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169/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average
313/2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 78 on average
111/200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average
80/100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average
68/200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 65 on average
40/100

Quick answers

from the figures on this page

Population

What is the rank of Procedural Map?

Rank #9,108 over the last seven days in player hours: Procedural Map, inside the top 41% of ranked servers.

How many players are on Procedural Map?

The current player count for Procedural Map is 1, out of 100 slots. The seven-day average player count stands at 0, and the highest point was 2. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.

Tags and Filters

How should the tags on Procedural Map be interpreted?

The game's server browser reads these tags from Procedural Map: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Where does Procedural Map appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include Procedural Map are: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Information

What Rust version is Procedural Map on?

The combination is Rust network protocol 2634 and build 166652 on Windows for Procedural Map. Steam updates your game automatically, but it needs to match the protocol to join.

Procedural Map performance: is it smooth?

Over 48 hours, it averaged 30 server fps; the lowest was 30. The entity count reached 77,960, covering buildings, deployables and all other world objects. At its highest, memory usage was 2,625 MB. A climbing entity count and low fps are felt by players as lag.

Procedural Map uptime and reliability: what are they?

Procedural Map is currently online. The uptime it reports shows a restart roughly 39 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.

What is the location of Procedural Map?

No region is published by Procedural Map. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 83.147.29.183:28025 is its address.

Settings & Map

Which map is used on Procedural Map?

Generated by the game, the map on Procedural Map is procedural, size 3,700, seed 657663029. The map can be viewed on RustMaps from this page, since size and seed fix it.

What are the settings and rules for Procedural Map?

The name Procedural Map carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.

Wipe Cycle

When does Procedural Map wipe?

The record holds too few wipes for Procedural Map to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 11 days 12 hours.

What happens on wipe day on Procedural Map?

An average peak of 3 players was drawn by its recent wipes. 38 hours after the latest wipe, the crowd hit its peak.

How to Join

Procedural Map joining: how is it done?

To connect, type client.connect 83.147.29.183:28025 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard.
mp100
Max players Slots: 100.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs166652
Build Running build 166652.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code No region code listed.

Gameplay

^p
PvE No player combat—the environment is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Under Modded, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.