CrypticRedHats Public Branch Development Server
83.151.204.153:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:59 UTC 9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does CrypticRedHats Public Branch Development Server sit in the rankings?
Rank #15,961 over the last seven days in player hours: CrypticRedHats Public Branch Development Server, inside the top 71% of ranked servers.
What is the player count on CrypticRedHats Public Branch Development Server?
The current player count for CrypticRedHats Public Branch Development Server is 0, out of 500 slots. Averaged across the last seven days: 0 players.
Tags and Filters
CrypticRedHats Public Branch Development Server tags: what do they indicate?
Read by the game's server browser, the tags CrypticRedHats Public Branch Development Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does CrypticRedHats Public Branch Development Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include CrypticRedHats Public Branch Development Server: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is CrypticRedHats Public Branch Development Server on?
The combination is Rust network protocol 2634 and build 166652 on Linux for CrypticRedHats Public Branch Development Server. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on CrypticRedHats Public Branch Development Server?
Its average server fps over the last 48 hours was 43, with a low of 36. It held up to 85,603 entities: everything from buildings to deployables in the world. Memory use peaked at 4,609 MB. What players experience as lag is low fps combined with a rising entity count.
CrypticRedHats Public Branch Development Server uptime and reliability: what are they?
CrypticRedHats Public Branch Development Server is currently online. About 9 days 20 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of CrypticRedHats Public Branch Development Server?
No region is published by CrypticRedHats Public Branch Development Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 83.151.204.153:28015.
Rules & Map
CrypticRedHats Public Branch Development Server map: which one is it?
A procedural map of size 4,000 and seed 1337 is what CrypticRedHats Public Branch Development Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Called Custom Map on the map list.
CrypticRedHats Public Branch Development Server rules and settings: what are they?
No gather rate appears in the name of CrypticRedHats Public Branch Development Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC protection is on.
Wipe Schedule
CrypticRedHats Public Branch Development Server wipe schedule: what does it show?
The record holds too few wipes for CrypticRedHats Public Branch Development Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 9 days 21 hours.
What happens on wipe day on CrypticRedHats Public Branch Development Server?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
How can I connect to CrypticRedHats Public Branch Development Server?
To connect, type client.connect 83.151.204.153:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://discord.com/invite/GevAn9jzCr is its website.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp500- Max players Slots: 500.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.