Rust MMO - Dev Server
83.200.191.56:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 04:36 UTC 16d ago | 1 | – | running | 0 |
| Sat 26 Sep, 08:49 UTC 17d ago | 1 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Rust MMO - Dev Server?
Rank #14,544 over the last seven days in player hours: Rust MMO - Dev Server, inside the top 61% of ranked servers.
Is Rust MMO - Dev Server busy?
Rust MMO - Dev Server is not online at the moment; its last appearance was 15 days 13 hours ago.
Tags and Filters
Rust MMO - Dev Server tags: what do they indicate?
The game's server browser reads these tags from Rust MMO - Dev Server: gmrust (Game mode): Rust survival, standard; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs164530 (Build): Game build number: 164530; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Rust MMO - Dev Server?
These BestRustServers.xyz lists include Rust MMO - Dev Server: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
Rust MMO - Dev Server Rust version: which one?
On Windows, Rust MMO - Dev Server runs Rust network protocol 2633 and build 164530. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of Rust MMO - Dev Server?
Offline now for Rust MMO - Dev Server, last seen 15 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 22 September 2026.
Rust MMO - Dev Server location: where is it?
There is no region published by Rust MMO - Dev Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 83.200.191.56:28015.
Settings & Map
Which map is used on Rust MMO - Dev Server?
A procedural map is what Rust MMO - Dev Server runs, generated by the game.
Rust MMO - Dev Server rules and settings: what are they?
A gather rate is not given in the name Rust MMO - Dev Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. The server has VAC on.
Wipe Cycle
On what schedule does Rust MMO - Dev Server wipe?
The record holds too few wipes for Rust MMO - Dev Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 16 days 19 hours.
On Rust MMO - Dev Server, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join Rust MMO - Dev Server?
Enter client.connect 83.200.191.56:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp5- Max players The server has 5 slots.
ts8- Group limit Default team size: 8.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs164530- Build Game build number: 164530.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.