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53,582 players on 11,535 servers

Offline #15,496

EpicFuse Reachability PoC

84.173.128.251:28015 checked 22d ago

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 06:02 UTC 22d ago 0 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average
471/500
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average
284/300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average
160/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average
238/225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
27/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average
240/300

Quick answers

from the figures on this page

Population

Where does EpicFuse Reachability PoC sit in the rankings?

Over the last seven days, EpicFuse Reachability PoC ranks #15,496 in player hours, which is in the top 67% of ranked servers.

What is the player count on EpicFuse Reachability PoC?

The server EpicFuse Reachability PoC is currently offline; it was last seen 22 days 5 hours ago.

Tags and Filters

How should the tags on EpicFuse Reachability PoC be interpreted?

The game's server browser reads these tags from EpicFuse Reachability PoC: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.

Which lists and filters on BestRustServers.xyz contain EpicFuse Reachability PoC?

These BestRustServers.xyz lists include EpicFuse Reachability PoC: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server Information

What Rust version is EpicFuse Reachability PoC on?

Rust network protocol 2633 and build 164530 on Linux is what EpicFuse Reachability PoC uses. Your game has to match the protocol to connect; Steam takes care of updating it.

How reliable is EpicFuse Reachability PoC and is it online?

Offline now for EpicFuse Reachability PoC, last seen 22 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 22 September 2026.

EpicFuse Reachability PoC location: where is it?

No region is given by EpicFuse Reachability PoC. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 84.173.128.251:28015 is its address.

Settings & Map

Which map is used on EpicFuse Reachability PoC?

Generated by the game, the map on EpicFuse Reachability PoC is procedural.

What are the settings and rules for EpicFuse Reachability PoC?

A gather rate is not given in the name EpicFuse Reachability PoC. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. The server has VAC on.

Wipe Schedule

EpicFuse Reachability PoC wipe schedule: what does it show?

The record holds too few wipes for EpicFuse Reachability PoC to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 22 days 5 hours.

On EpicFuse Reachability PoC, what occurs on wipe day?

Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.

Join Server

What is the process to join EpicFuse Reachability PoC?

Use the F1 console: client.connect 84.173.128.251:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams are limited to 8, the default.
v2633
Protocol Game protocol 2633; the same version is required to join.
cs164530
Build Build 164530.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.