[NotPublic] Test branch
84.21.165.111:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 21d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:48 UTCFW 13d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of [NotPublic] Test branch?
Rank #13,530 over the last seven days in player hours: [NotPublic] Test branch, inside the top 61% of ranked servers.
Is [NotPublic] Test branch busy?
At this moment, [NotPublic] Test branch is offline, with the last sighting 2 days 8 hours ago. The seven-day average player count stands at 1, and the highest point was 1.
Server Tags
What is the meaning of the tags on [NotPublic] Test branch?
For [NotPublic] Test branch, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp5 (Max players): Slot count is 5; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; jp0 (Custom tag): Set by the owner or a plugin, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain [NotPublic] Test branch?
The BestRustServers.xyz lists that include [NotPublic] Test branch are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
[NotPublic] Test branch Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Windows for [NotPublic] Test branch. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of [NotPublic] Test branch?
Last seen 2 days 8 hours ago, [NotPublic] Test branch is currently offline. It was up 1% of the time over the last 7 full days, 2 of 168 hours. It was first seen by BestRustServers.xyz on 15 September 2026.
Where can [NotPublic] Test branch be found?
No region is published by [NotPublic] Test branch. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 84.21.165.111:28015.
Settings & Map
Which map is used on [NotPublic] Test branch?
Generated by the game, the map on [NotPublic] Test branch is procedural.
What rules and configuration does [NotPublic] Test branch have?
No gather rate appears in the name of [NotPublic] Test branch. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Information
[NotPublic] Test branch wipe schedule: what does it show?
[NotPublic] Test branch wipes at the monthly force wipe only. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 13 days 7 hours.
On [NotPublic] Test branch, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
[NotPublic] Test branch joining: how is it done?
Use the F1 console: client.connect 84.21.165.111:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp5,ptrak,jp0,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp5- Max players Slot count is 5.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Other
jp0- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.