[EU|ITA] Mich
84.221.16.135:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 days between real wipes
- on rhythm
- 43% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:36 UTC 2d ago | 2 | – | running | 0 |
| Sat 10 Oct, 09:08 UTC 4d ago | 1 | held half | 2 days | 0 |
| Sun 4 Oct, 14:05 UTC 10d ago | 1 | held half | 5.8 days | 1 |
| Sun 4 Oct, 07:11 UTC 10d ago | 1 | – | 0.3 days | 0 |
| Sat 3 Oct, 09:21 UTC 11d ago | 1 | – | 0.9 days | 0 |
| Fri 2 Oct, 10:20 UTC 12d ago | 1 | – | 1 days | 0 |
| Wed 16 Sep, 08:13 UTC 28d ago | 1 | halved by day 4 | 16.1 days | 0 |
| Tue 15 Sep, 09:55 UTC 29d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of [EU|ITA] Mich?
Over the last seven days, [EU|ITA] Mich ranks #5,442 in player hours, which is in the top 25% of ranked servers.
Is [EU|ITA] Mich busy?
[EU|ITA] Mich: 1 players now, with 5 slots available. The average player count over the last seven days is 0, with a peak of 2. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 1 players.
Tags and Filters
What is the meaning of the tags on [EU|ITA] Mich?
Read by the game's server browser, the tags [EU|ITA] Mich publishes are: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; rustmaps (Custom tag): Set by the owner or a plugin, not a standard Rust tag. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does [EU|ITA] Mich appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [EU|ITA] Mich are: Rust servers in Europe and Best modded Rust servers. These filters on the server list display it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
[EU|ITA] Mich Rust version: which one?
On Windows, [EU|ITA] Mich runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
Is the performance on [EU|ITA] Mich smooth?
Its average server fps over the last 48 hours was 114, with a low of 1. Buildings, deployables and the rest of the world accounted for up to 134,098 entities. At its highest, memory usage was 4,030 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is [EU|ITA] Mich and is it online?
[EU|ITA] Mich is currently online. According to its reported uptime, the last restart was about 12 minutes ago. Over the past 7 full days, it was online 98 of 168 hours, 58% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of [EU|ITA] Mich?
Its name points to Europe, though [EU|ITA] Mich publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 84.221.16.135:28015.
Rules and Settings
Which map is used on [EU|ITA] Mich?
Custom map, size 4,250: that is what [EU|ITA] Mich runs. Its map file is published, so you can download it from this page.
What are the settings and rules for [EU|ITA] Mich?
A gather rate is not given in the name [EU|ITA] Mich. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.
Wipe Information
When does [EU|ITA] Mich wipe?
No next wipe can be predicted for [EU|ITA] Mich, which wipes at irregular times. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 2 days 10 hours.
On [EU|ITA] Mich, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 7 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Connect
What is the process to join [EU|ITA] Mich?
Use the F1 console: client.connect 84.221.16.135:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://discord.com/invite/wfgp5uybw7.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z,rustmaps
Game
gmrust- Game mode Survival as standard in Rust.
mp5- Max players The server has 5 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Other
rustmaps- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.