RustDev local test
84.65.217.165:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of RustDev local test?
Over the last seven days, RustDev local test ranks #8,300 in player hours, which is in the top 37% of ranked servers.
Is RustDev local test busy?
0 of 4 slots are filled on RustDev local test at the moment. The seven-day average player count stands at 0, and the highest point was 1. In the last 48 hours, 17:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
How should the tags on RustDev local test be interpreted?
The game's server browser reads these tags from RustDev local test: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Game build number: 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does RustDev local test appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include RustDev local test are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
RustDev local test Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Windows for RustDev local test. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is RustDev local test and is it online?
The server is online: RustDev local test. It was up 23% of the time over the last 2 full days, 11 of 48 hours. It was first seen by BestRustServers.xyz on 10 October 2026.
What is the location of RustDev local test?
No region is published by RustDev local test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.65.217.165:28015.
Rules and Settings
What is the map on RustDev local test?
A procedural map is what RustDev local test runs, generated by the game.
What are the settings and rules for RustDev local test?
The name RustDev local test carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. VAC: off.
Wipe Information
When does RustDev local test wipe?
The record holds too few wipes for RustDev local test to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 3 days 6 hours.
Connect
How can I connect to RustDev local test?
Enter client.connect 84.65.217.165:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp4- Max players The server has 4 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Game build number: 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.