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64,540 players on 11,670 servers

Offline #14,308

Wizla's Test Server

84.67.167.117:28015 checked 4d ago

moddedcarbon

Players

Now0/1
Peak, 48 hours–
7-day average0
7-day peak1
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct9 Oct13 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:14 UTC 4d ago 1 – running 0
Sun 20 Sep, 22:56 UTC 22d ago 1 held half 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
136/999
141/999
24/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average
27/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
24/100

Quick answers

from the figures on this page

Population

Wizla's Test Server ranking: what position does it hold?

Rank #14,308 over the last seven days in player hours: Wizla's Test Server, inside the top 64% of ranked servers.

How many players are on Wizla's Test Server?

At this moment, Wizla's Test Server is offline, with the last sighting 4 days 20 hours ago. The seven-day average player count stands at 0, and the highest point was 1.

Tags and Filters

Wizla's Test Server tags: what do they indicate?

Read by the game's server browser, the tags Wizla's Test Server publishes are: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167231 (Build): Game build number: 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^c (Creative): No gathering; build whatever you like; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.

Where does Wizla's Test Server appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include Wizla's Test Server: Best modded Rust servers, Best Rust build servers and Best Rust creative servers. These filters on the server list display it: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server Information

Wizla's Test Server Rust version: which one?

The combination is Rust network protocol 2634 and build 167231 on Windows for Wizla's Test Server. Your game has to match the protocol to connect; Steam takes care of updating it.

How reliable is Wizla's Test Server and is it online?

Last seen 4 days 20 hours ago, Wizla's Test Server is currently offline. Over the past 7 full days, it was online 3 of 168 hours, 2% of the time. It was first seen by BestRustServers.xyz on 20 September 2026.

What is the location of Wizla's Test Server?

No region is given by Wizla's Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.67.167.117:28015.

Rules and Settings

What rules and configuration does Wizla's Test Server have?

The name Wizla's Test Server carries no gather multiplier. The default cap of 8 players per group is in force. It runs build & creative, building in a sandbox, with no gathering. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC protection is off.

Wipe Cycle

Wizla's Test Server wipe schedule: what does it show?

The record holds too few wipes for Wizla's Test Server to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 4 days 22 hours.

What happens on wipe day on Wizla's Test Server?

An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

Connect

What is the process to join Wizla's Test Server?

Enter client.connect 84.67.167.117:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp1
Max players Slots: 1.
ts8
Group limit Default team size: 8.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167231
Build Game build number: 167231.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Gameplay

^c
Creative No gathering; build whatever you like.

Mods and access

^z
Modded The Modded category applies; plugins or settings alter gameplay.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.