Wizla's Test Server
84.67.167.117:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 18 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 23:14 UTC 4d ago | 1 | – | running | 0 |
| Sun 20 Sep, 22:56 UTC 22d ago | 1 | held half | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Wizla's Test Server ranking: what position does it hold?
Rank #14,308 over the last seven days in player hours: Wizla's Test Server, inside the top 64% of ranked servers.
How many players are on Wizla's Test Server?
At this moment, Wizla's Test Server is offline, with the last sighting 4 days 20 hours ago. The seven-day average player count stands at 0, and the highest point was 1.
Tags and Filters
Wizla's Test Server tags: what do they indicate?
Read by the game's server browser, the tags Wizla's Test Server publishes are: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167231 (Build): Game build number: 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^c (Creative): No gathering; build whatever you like; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Wizla's Test Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Wizla's Test Server: Best modded Rust servers, Best Rust build servers and Best Rust creative servers. These filters on the server list display it: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server Information
Wizla's Test Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167231 on Windows for Wizla's Test Server. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Wizla's Test Server and is it online?
Last seen 4 days 20 hours ago, Wizla's Test Server is currently offline. Over the past 7 full days, it was online 3 of 168 hours, 2% of the time. It was first seen by BestRustServers.xyz on 20 September 2026.
What is the location of Wizla's Test Server?
No region is given by Wizla's Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.67.167.117:28015.
Rules and Settings
What rules and configuration does Wizla's Test Server have?
The name Wizla's Test Server carries no gather multiplier. The default cap of 8 players per group is in force. It runs build & creative, building in a sandbox, with no gathering. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC protection is off.
Wipe Cycle
Wizla's Test Server wipe schedule: what does it show?
The record holds too few wipes for Wizla's Test Server to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 4 days 22 hours.
What happens on wipe day on Wizla's Test Server?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Connect
What is the process to join Wizla's Test Server?
Enter client.connect 84.67.167.117:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167231,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp1- Max players Slots: 1.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167231- Build Game build number: 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Gameplay
^c- Creative No gathering; build whatever you like.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.