LOST RUST PVE
85.12.211.252:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 08:45 UTC, in 3d 11h. Its biweekly schedule tag · low confidence
- usual gap
- 7.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 14 players, last three wipes
- crowd held
- 0% else halves by day 11
Coming wipes
- 3d 11hSat 17 Oct, 08:45 UTC
- 17d 11hSat 31 Oct, 08:45 UTC
- 22d 21hThu 5 Nov, 19:00 UTCFW
- 31d 11hSat 14 Nov, 08:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:45 UTC 10d ago | 15 | – | running | 5 |
| Thu 1 Oct, 18:25 UTCFW 12d ago | 15 | – | 1.6 days | 3 |
| Thu 17 Sep, 16:23 UTC 26d ago | 12 | halved by day 11 | 14.1 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does LOST RUST PVE sit in the rankings?
Rank #1,687 over the last seven days in player hours: LOST RUST PVE, inside the top 8% of ranked servers.
How many players are on LOST RUST PVE?
LOST RUST PVE: 3 players now, with 100 slots available. Averaged across the last seven days: 4 players, peaking at 12. In the last 48 hours, 15:00 UTC saw the highest activity, with an average of 8 players.
Tags and Filters
What is the meaning of the tags on LOST RUST PVE?
For LOST RUST PVE, the game's server browser reads the following tags: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^b (Biweekly): Wipe cycle: biweekly; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
LOST RUST PVE in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include LOST RUST PVE are: Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server Overview
LOST RUST PVE Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Linux for LOST RUST PVE. Joining requires the same protocol; Steam updates your game for you.
LOST RUST PVE performance: is it smooth?
For the past 48 hours, server fps averaged 55, never dropping below 30. Buildings, deployables and the rest of the world accounted for up to 137,315 entities. Memory use peaked at 3,946 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of LOST RUST PVE?
At the moment, LOST RUST PVE is up. The uptime it reports shows a restart roughly 19 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of LOST RUST PVE?
No region is given by LOST RUST PVE. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 85.12.211.252:28015.
Settings & Map
What is the map on LOST RUST PVE?
Generated by the game, the map on LOST RUST PVE is procedural, size 4,250, seed 874806. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for LOST RUST PVE?
No gather rate appears in the name of LOST RUST PVE. With no stated limit, groups default to 8 players. Listed as pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Cycle
On what schedule does LOST RUST PVE wipe?
Its tag supplies the prediction for LOST RUST PVE, because too few wipes are on record to confirm the schedule. Due next is a wipe on Saturday 17 October at 08:45 UTC. The world in play was made 12 days 2 hours. The tags list a wipe every two weeks.
What happens on wipe day on LOST RUST PVE?
The average busiest point of its recent wipes was 14 players. 4 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. When it fell, the crowd dropped under half by day 11.
How to Join
How can I connect to LOST RUST PVE?
Use the F1 console: client.connect 85.12.211.252:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://lostrust.online/ is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp100- Max players The server has 100 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.