4Netplayers Rust Server AndyGnbg
85.14.216.7:22400 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:50 UTC 12d ago | 1 | – | running | 0 |
| Fri 2 Oct, 12:39 UTC 13d ago | 1 | – | 1 days | 1 |
| Thu 1 Oct, 18:12 UTCFW 13d ago | 1 | – | 0.8 days | 0 |
| Sun 20 Sep, 11:22 UTC 25d ago | 2 | halved by day 4 | 11.3 days | 0 |
| Sat 19 Sep, 13:43 UTC 26d ago | 2 | – | 0.9 days | 0 |
| Fri 18 Sep, 16:11 UTC 26d ago | 2 | – | 0.9 days | 0 |
| Wed 16 Sep, 15:52 UTC 28d ago | 1 | halved by day 1 | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of 4Netplayers Rust Server AndyGnbg?
In the top 41% of all ranked servers, 4Netplayers Rust Server AndyGnbg is #9,063 on player hours for the last seven days.
Is 4Netplayers Rust Server AndyGnbg busy?
0 of 10 slots are filled on 4Netplayers Rust Server AndyGnbg at the moment. The average player count over the last seven days is 0, with a peak of 1. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 1 players.
Tags & Lists
How should the tags on 4Netplayers Rust Server AndyGnbg be interpreted?
Read by the game's server browser, the tags 4Netplayers Rust Server AndyGnbg publishes are: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain 4Netplayers Rust Server AndyGnbg?
The BestRustServers.xyz lists that include 4Netplayers Rust Server AndyGnbg are: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
4Netplayers Rust Server AndyGnbg Rust version: which one?
On Linux, 4Netplayers Rust Server AndyGnbg runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on 4Netplayers Rust Server AndyGnbg?
For the past 48 hours, server fps averaged 30, never dropping below 30. Buildings, deployables and the rest of the world accounted for up to 46,203 entities. Memory use peaked at 2,066 MB. Players feel lag when fps is low and entity count climbs.
How reliable is 4Netplayers Rust Server AndyGnbg and is it online?
The server is online: 4Netplayers Rust Server AndyGnbg. About 4 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of 4Netplayers Rust Server AndyGnbg?
There is no region published by 4Netplayers Rust Server AndyGnbg. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 85.14.216.7:22400.
Settings & Map
4Netplayers Rust Server AndyGnbg map: which one is it?
On 4Netplayers Rust Server AndyGnbg, the map is procedural, size 3,000 with seed 54859678, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
4Netplayers Rust Server AndyGnbg rules and settings: what are they?
The name 4Netplayers Rust Server AndyGnbg carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as pve, other players cannot be fought. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC: on.
Wipe Schedule
4Netplayers Rust Server AndyGnbg wipe schedule: what does it show?
The wipe times of 4Netplayers Rust Server AndyGnbg are irregular, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 12 days 1 hours.
What happens on wipe day on 4Netplayers Rust Server AndyGnbg?
Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. When it fell, the crowd dropped under half by day 4.
How to Join
How can I connect to 4Netplayers Rust Server AndyGnbg?
Enter client.connect 85.14.216.7:22400 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp10- Max players Slots: 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.